Graph-based map representations for efficient path planning in virtual environments
Path planning is fundamental in various Computer Graphics (CG) applications to determine a character's path so that it can move from one location to a new location in a virtual environment. Path planning requires a map of the environment to work, as it acts as a spatial knowledge for the charac...
Main Author: | Wardhana, Nicholas Mario |
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Other Authors: | Seah Hock Soon |
Format: | Thesis |
Language: | English |
Published: |
2016
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Subjects: | |
Online Access: | http://hdl.handle.net/10356/69025 |
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