Fusion of procedural terrain generation algorithms
There are millions of gamers in the world today ranging from the PC to console categories. Game contents such as terrains, trees and rocks plays a major entertainment role for attracting these gamers. However, static content in games would greatly reduce its replayability and reduces the game’s life...
Main Author: | Chua, Ming Shu |
---|---|
Other Authors: | Chua Hock Chuan |
Format: | Final Year Project (FYP) |
Language: | English |
Published: |
2017
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Subjects: | |
Online Access: | http://hdl.handle.net/10356/71401 |
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