Game-assisted learning for children with Autism Spectrum Disorder

This report discusses about game-assisted learning for children with Autism Spectrum Disorder (ASD) and the project undertaken to design a game to cater to the development of the planning executive function of the ASD children. A brief introduction on Autism Spectrum Disorder has highlighted the us...

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Bibliographic Details
Main Author: Siti Faatihah Mohd Taib
Other Authors: Cai Yiyu
Format: Final Year Project (FYP)
Language:English
Published: 2017
Subjects:
Online Access:http://hdl.handle.net/10356/72130
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author Siti Faatihah Mohd Taib
author2 Cai Yiyu
author_facet Cai Yiyu
Siti Faatihah Mohd Taib
author_sort Siti Faatihah Mohd Taib
collection NTU
description This report discusses about game-assisted learning for children with Autism Spectrum Disorder (ASD) and the project undertaken to design a game to cater to the development of the planning executive function of the ASD children. A brief introduction on Autism Spectrum Disorder has highlighted the use of computer-aided technology in the learning and development of children with ASD. This paper discusses the methodology implemented in the game design and creation of the supermarket route-planning game which aims at training and keeping track of the progress of the ASD child’s planning executive function. The analysis and review of the methodology has also been deliberated together with the challenges faced by the author. Concluding this report is the future works and recommendations to further improve this project’s game design and implementation.
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spelling ntu-10356/721302023-03-04T18:47:34Z Game-assisted learning for children with Autism Spectrum Disorder Siti Faatihah Mohd Taib Cai Yiyu School of Mechanical and Aerospace Engineering DRNTU::Engineering::Mechanical engineering This report discusses about game-assisted learning for children with Autism Spectrum Disorder (ASD) and the project undertaken to design a game to cater to the development of the planning executive function of the ASD children. A brief introduction on Autism Spectrum Disorder has highlighted the use of computer-aided technology in the learning and development of children with ASD. This paper discusses the methodology implemented in the game design and creation of the supermarket route-planning game which aims at training and keeping track of the progress of the ASD child’s planning executive function. The analysis and review of the methodology has also been deliberated together with the challenges faced by the author. Concluding this report is the future works and recommendations to further improve this project’s game design and implementation. Bachelor of Engineering (Mechanical Engineering) 2017-05-29T01:42:36Z 2017-05-29T01:42:36Z 2017 Final Year Project (FYP) http://hdl.handle.net/10356/72130 en Nanyang Technological University 41 p. application/pdf
spellingShingle DRNTU::Engineering::Mechanical engineering
Siti Faatihah Mohd Taib
Game-assisted learning for children with Autism Spectrum Disorder
title Game-assisted learning for children with Autism Spectrum Disorder
title_full Game-assisted learning for children with Autism Spectrum Disorder
title_fullStr Game-assisted learning for children with Autism Spectrum Disorder
title_full_unstemmed Game-assisted learning for children with Autism Spectrum Disorder
title_short Game-assisted learning for children with Autism Spectrum Disorder
title_sort game assisted learning for children with autism spectrum disorder
topic DRNTU::Engineering::Mechanical engineering
url http://hdl.handle.net/10356/72130
work_keys_str_mv AT sitifaatihahmohdtaib gameassistedlearningforchildrenwithautismspectrumdisorder