Development of a crawler to collect online game playing traces

Data is generated by technology every day, one of which that has been generating a lot of data is eSport. In the last 10 years, eSports have become more popular than ever before. And with the rise in Machine Learning and Data Science, eSports have given the data to analyse certain human behaviour...

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Bibliographic Details
Main Author: Sim, Solomon Shu Ren
Other Authors: Tang Xueyan
Format: Final Year Project (FYP)
Language:English
Published: 2019
Subjects:
Online Access:http://hdl.handle.net/10356/76951