Serious games to enhance multitasking

Often a skill required to efficiently complete the countless tasks in the 21st century, it is no wonder multitasking has become a customary gauge of an individual’s overall performance level. However, a bad mastery level of this skill can backfire and result in even lower accuracy and time efficacy...

Full description

Bibliographic Details
Main Author: Ho, Rachel Huiyi
Other Authors: Wang Lipo
Format: Final Year Project (FYP)
Language:English
Published: 2019
Subjects:
Online Access:http://hdl.handle.net/10356/77880
_version_ 1826111157817049088
author Ho, Rachel Huiyi
author2 Wang Lipo
author_facet Wang Lipo
Ho, Rachel Huiyi
author_sort Ho, Rachel Huiyi
collection NTU
description Often a skill required to efficiently complete the countless tasks in the 21st century, it is no wonder multitasking has become a customary gauge of an individual’s overall performance level. However, a bad mastery level of this skill can backfire and result in even lower accuracy and time efficacy than when focusing on tasks one at a time. Through this project, a two-dimensional (2D) multitasking-centric game, “Rogue Run” is built with the aim of enhancing individuals’ multitasking capabilities. The level design of this game is modelled after the test structures from multiple renowned formal multitasking assessments, yet innovating it to be more enjoyable and less time consuming. In the user study carried out towards the end of this project, the reputable SCHUHFRIED SIMKAP test was chosen to serve as the main source for comparison, with the intention of analysing the credibility of the game created in this project.
first_indexed 2024-10-01T02:46:24Z
format Final Year Project (FYP)
id ntu-10356/77880
institution Nanyang Technological University
language English
last_indexed 2024-10-01T02:46:24Z
publishDate 2019
record_format dspace
spelling ntu-10356/778802023-07-07T16:18:14Z Serious games to enhance multitasking Ho, Rachel Huiyi Wang Lipo School of Electrical and Electronic Engineering Olga Sosurina DRNTU::Engineering::Computer science and engineering::Computer applications Often a skill required to efficiently complete the countless tasks in the 21st century, it is no wonder multitasking has become a customary gauge of an individual’s overall performance level. However, a bad mastery level of this skill can backfire and result in even lower accuracy and time efficacy than when focusing on tasks one at a time. Through this project, a two-dimensional (2D) multitasking-centric game, “Rogue Run” is built with the aim of enhancing individuals’ multitasking capabilities. The level design of this game is modelled after the test structures from multiple renowned formal multitasking assessments, yet innovating it to be more enjoyable and less time consuming. In the user study carried out towards the end of this project, the reputable SCHUHFRIED SIMKAP test was chosen to serve as the main source for comparison, with the intention of analysing the credibility of the game created in this project. Bachelor of Engineering (Information Engineering and Media) 2019-06-07T07:08:28Z 2019-06-07T07:08:28Z 2019 Final Year Project (FYP) http://hdl.handle.net/10356/77880 en Nanyang Technological University 64 p. application/pdf
spellingShingle DRNTU::Engineering::Computer science and engineering::Computer applications
Ho, Rachel Huiyi
Serious games to enhance multitasking
title Serious games to enhance multitasking
title_full Serious games to enhance multitasking
title_fullStr Serious games to enhance multitasking
title_full_unstemmed Serious games to enhance multitasking
title_short Serious games to enhance multitasking
title_sort serious games to enhance multitasking
topic DRNTU::Engineering::Computer science and engineering::Computer applications
url http://hdl.handle.net/10356/77880
work_keys_str_mv AT horachelhuiyi seriousgamestoenhancemultitasking