Online gaming and virtual community in China
The inner logic of creation and growth of the entertainment and education communities of China's Internet are analyzed, with the research on payoff model focusing on it's culture significance, relating to customization of the Internet community business and the culture of Internet age.
Main Authors: | , |
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Format: | Thesis |
Published: |
2008
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Online Access: | http://hdl.handle.net/10356/7863 |
_version_ | 1826112461913194496 |
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author | Na, Jian Qing Yu, Xiao Ming |
author2 | Li, Michael Zhi-Feng |
author_facet | Li, Michael Zhi-Feng Na, Jian Qing Yu, Xiao Ming |
author_sort | Na, Jian Qing |
collection | NTU |
description | The inner logic of creation and growth of the entertainment and education communities of China's Internet are analyzed, with the research on payoff model focusing on it's culture significance, relating to customization of the Internet community business and the culture of Internet age. |
first_indexed | 2024-10-01T03:07:24Z |
format | Thesis |
id | ntu-10356/7863 |
institution | Nanyang Technological University |
last_indexed | 2024-10-01T03:07:24Z |
publishDate | 2008 |
record_format | dspace |
spelling | ntu-10356/78632024-01-12T10:10:47Z Online gaming and virtual community in China Na, Jian Qing Yu, Xiao Ming Li, Michael Zhi-Feng Nanyang Business School DRNTU::Business::General::Social aspects The inner logic of creation and growth of the entertainment and education communities of China's Internet are analyzed, with the research on payoff model focusing on it's culture significance, relating to customization of the Internet community business and the culture of Internet age. Master of Business Administration 2008-09-18T07:52:29Z 2008-09-18T07:52:29Z 2005 2005 Thesis http://hdl.handle.net/10356/7863 Nanyang Technological University application/pdf |
spellingShingle | DRNTU::Business::General::Social aspects Na, Jian Qing Yu, Xiao Ming Online gaming and virtual community in China |
title | Online gaming and virtual community in China |
title_full | Online gaming and virtual community in China |
title_fullStr | Online gaming and virtual community in China |
title_full_unstemmed | Online gaming and virtual community in China |
title_short | Online gaming and virtual community in China |
title_sort | online gaming and virtual community in china |
topic | DRNTU::Business::General::Social aspects |
url | http://hdl.handle.net/10356/7863 |
work_keys_str_mv | AT najianqing onlinegamingandvirtualcommunityinchina AT yuxiaoming onlinegamingandvirtualcommunityinchina |