An augmented virtuality approach to 3D teleconferencing
Teleconferencing has made tremendous progress since it was first introduced. From audio conferencing by having a simple three-way call, it has progressed to include video conferencing and web conferencing due to the advancement in the internet. Today, video conferencing and web conferencing are grow...
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Other Authors: | |
Format: | Final Year Project (FYP) |
Language: | English |
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2019
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Online Access: | http://hdl.handle.net/10356/78989 |
_version_ | 1811686705039671296 |
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author | Peh, Zhi Xuan |
author2 | Owen Noel Newton Fernando |
author_facet | Owen Noel Newton Fernando Peh, Zhi Xuan |
author_sort | Peh, Zhi Xuan |
collection | NTU |
description | Teleconferencing has made tremendous progress since it was first introduced. From audio conferencing by having a simple three-way call, it has progressed to include video conferencing and web conferencing due to the advancement in the internet. Today, video conferencing and web conferencing are growing in popularity due to the convenience it provides. And more recently, teleconferencing has grown to include Augmented Reality (AR) conferencing.
This project aims to create a new experience of teleconferencing by developing a simulation for teleconferencing which enables improved control of audio transmission to ensure privacy. This project is developed using the Unity platform. Although the integration of Mixed Reality (MR), multi-presence, and other features are not included in this project scope it will be part of the future development.
This report documents the whole development and implementation process of the project in detail. It will describe the whole process from researching, identifying problems, developing the application and testing. It will also explain the functionalities developed and how they help to ensure privacy during a teleconferencing session. |
first_indexed | 2024-10-01T05:04:39Z |
format | Final Year Project (FYP) |
id | ntu-10356/78989 |
institution | Nanyang Technological University |
language | English |
last_indexed | 2024-10-01T05:04:39Z |
publishDate | 2019 |
record_format | dspace |
spelling | ntu-10356/789892023-03-03T20:44:42Z An augmented virtuality approach to 3D teleconferencing Peh, Zhi Xuan Owen Noel Newton Fernando School of Computer Science and Engineering Engineering::Computer science and engineering::Computer applications::Social and behavioral sciences Engineering::Computer science and engineering::Software::Software engineering Teleconferencing has made tremendous progress since it was first introduced. From audio conferencing by having a simple three-way call, it has progressed to include video conferencing and web conferencing due to the advancement in the internet. Today, video conferencing and web conferencing are growing in popularity due to the convenience it provides. And more recently, teleconferencing has grown to include Augmented Reality (AR) conferencing. This project aims to create a new experience of teleconferencing by developing a simulation for teleconferencing which enables improved control of audio transmission to ensure privacy. This project is developed using the Unity platform. Although the integration of Mixed Reality (MR), multi-presence, and other features are not included in this project scope it will be part of the future development. This report documents the whole development and implementation process of the project in detail. It will describe the whole process from researching, identifying problems, developing the application and testing. It will also explain the functionalities developed and how they help to ensure privacy during a teleconferencing session. Bachelor of Engineering (Computer Science) 2019-11-18T11:53:48Z 2019-11-18T11:53:48Z 2019 Final Year Project (FYP) http://hdl.handle.net/10356/78989 en Nanyang Technological University 48 p. application/pdf |
spellingShingle | Engineering::Computer science and engineering::Computer applications::Social and behavioral sciences Engineering::Computer science and engineering::Software::Software engineering Peh, Zhi Xuan An augmented virtuality approach to 3D teleconferencing |
title | An augmented virtuality approach to 3D teleconferencing |
title_full | An augmented virtuality approach to 3D teleconferencing |
title_fullStr | An augmented virtuality approach to 3D teleconferencing |
title_full_unstemmed | An augmented virtuality approach to 3D teleconferencing |
title_short | An augmented virtuality approach to 3D teleconferencing |
title_sort | augmented virtuality approach to 3d teleconferencing |
topic | Engineering::Computer science and engineering::Computer applications::Social and behavioral sciences Engineering::Computer science and engineering::Software::Software engineering |
url | http://hdl.handle.net/10356/78989 |
work_keys_str_mv | AT pehzhixuan anaugmentedvirtualityapproachto3dteleconferencing AT pehzhixuan augmentedvirtualityapproachto3dteleconferencing |