Learning AIDS in Singapore: Examining the Effectiveness of HIV/AIDS Efficacy Messages for Adolescents Using ICTs

The objective of this study was to assess adolescents‘ receptivity to the use of new interactive media for dissemination of sensitive health messages. We propose a conceptual framework based on the Extended Parallel Process Model (EPPM) to design a gamebased HIV/AIDS intervention for adolescents. A...

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Bibliografske podrobnosti
Main Authors: Chib, Arul, Lwin, May Oo, Lee, Zhuomin, Ng, Victoria W., Wong, Priscilla H. P.
Drugi avtorji: Wee Kim Wee School of Communication and Information
Format: Journal Article
Jezik:English
Izdano: 2015
Teme:
Online dostop:http://www.jourlib.org/paper/2097517#.Vl6TYtIrKUk
http://hdl.handle.net/10220/38895
https://hdl.handle.net/10356/80643
Opis
Izvleček:The objective of this study was to assess adolescents‘ receptivity to the use of new interactive media for dissemination of sensitive health messages. We propose a conceptual framework based on the Extended Parallel Process Model (EPPM) to design a gamebased HIV/AIDS intervention for adolescents. Amongst key findings, we found that Game Play led to changes in attitudes and intentions