Design and implementation of a haptics-based virtual venepuncture simulation and training system

Venepuncture or venipuncture is drawing blood from vein for testing or blood transfusion purposes. It is one of the most routinely performed invasive procedures that medical students must learn. Haptic interaction in virtual reality environments may provide an advance tool for training these skills....

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Bibliographic Details
Main Authors: Sourin, Alexei., Xia, Pingjun.
Other Authors: School of Computer Engineering
Format: Conference Paper
Language:English
Published: 2013
Subjects:
Online Access:https://hdl.handle.net/10356/84308
http://hdl.handle.net/10220/12817
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author Sourin, Alexei.
Xia, Pingjun.
author2 School of Computer Engineering
author_facet School of Computer Engineering
Sourin, Alexei.
Xia, Pingjun.
author_sort Sourin, Alexei.
collection NTU
description Venepuncture or venipuncture is drawing blood from vein for testing or blood transfusion purposes. It is one of the most routinely performed invasive procedures that medical students must learn. Haptic interaction in virtual reality environments may provide an advance tool for training these skills. We present a novel and low-cost approach for image-based virtual haptic venepuncture simulation. We use actual photos of patient arms to provide a quick implementation of different virtual arms with better visual immersion. The function-based model of virtual veins helps us to achieve fast collision detection, while the haptic model for the multi-layer soft tissue provides stable and realistic force feedback. The implemented system was validated by medical staff.
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spelling ntu-10356/843082020-05-28T07:17:29Z Design and implementation of a haptics-based virtual venepuncture simulation and training system Sourin, Alexei. Xia, Pingjun. School of Computer Engineering International Conference on Virtual-Reality Continuum and its Applications in Industry (11th : 2012 : Singapore) DRNTU::Engineering::Computer science and engineering Venepuncture or venipuncture is drawing blood from vein for testing or blood transfusion purposes. It is one of the most routinely performed invasive procedures that medical students must learn. Haptic interaction in virtual reality environments may provide an advance tool for training these skills. We present a novel and low-cost approach for image-based virtual haptic venepuncture simulation. We use actual photos of patient arms to provide a quick implementation of different virtual arms with better visual immersion. The function-based model of virtual veins helps us to achieve fast collision detection, while the haptic model for the multi-layer soft tissue provides stable and realistic force feedback. The implemented system was validated by medical staff. 2013-08-02T02:25:12Z 2019-12-06T15:42:32Z 2013-08-02T02:25:12Z 2019-12-06T15:42:32Z 2012 2012 Conference Paper Xia, P., & Sourin, A. (2012). Design and implementation of a haptics-based virtual venepuncture simulation and training system. Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry - VRCAI '12, 25-30. https://hdl.handle.net/10356/84308 http://hdl.handle.net/10220/12817 10.1145/2407516.2407523 en
spellingShingle DRNTU::Engineering::Computer science and engineering
Sourin, Alexei.
Xia, Pingjun.
Design and implementation of a haptics-based virtual venepuncture simulation and training system
title Design and implementation of a haptics-based virtual venepuncture simulation and training system
title_full Design and implementation of a haptics-based virtual venepuncture simulation and training system
title_fullStr Design and implementation of a haptics-based virtual venepuncture simulation and training system
title_full_unstemmed Design and implementation of a haptics-based virtual venepuncture simulation and training system
title_short Design and implementation of a haptics-based virtual venepuncture simulation and training system
title_sort design and implementation of a haptics based virtual venepuncture simulation and training system
topic DRNTU::Engineering::Computer science and engineering
url https://hdl.handle.net/10356/84308
http://hdl.handle.net/10220/12817
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