Effective load management technique for AI characters in games

Creating large populations of AI characters for game environment is a major challenge because either insufficient CPU processing time is available or it is difficult to balance the computational needs of the game AI against the requirements of other game components. We present a novel technique that...

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Bibliographic Details
Main Authors: Tan, Brian., Wong, Gabriyel.
Other Authors: School of Computer Engineering
Format: Conference Paper
Language:English
Published: 2009
Online Access:https://hdl.handle.net/10356/91178
http://hdl.handle.net/10220/4512

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