Adaptive computer-generated forces for simulator-based training
Simulator-based training is in constant pursuit of increasing level of realism. The transition from doctrine-driven computer-generated forces (CGF) to adaptive CGF represents one such effort. The use of doctrine-driven CGF is fraught with challenges such as modeling of complex expert knowledge and a...
Main Authors: | Teng, Teck-Hou, Tan, Ah-Hwee, Teow, Loo-Nin |
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Other Authors: | School of Computer Engineering |
Format: | Journal Article |
Language: | English |
Published: |
2013
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/96155 http://hdl.handle.net/10220/18069 |
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