Authoring educational games through affective teachable agent

To take the advantage of computer-aided learning, more and more educational researchers realize the importance of encouraging teenagers to learn in their virtual life. To make the design and development of virtual games continuous and smooth, teachers should be involved in the learning content desig...

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Bibliographic Details
Main Authors: Ailiya, Shen, Zhiqi, Miao, Chun Yan
Other Authors: School of Computer Engineering
Format: Conference Paper
Language:English
Published: 2013
Online Access:https://hdl.handle.net/10356/99060
http://hdl.handle.net/10220/12740
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author Ailiya
Shen, Zhiqi
Miao, Chun Yan
author2 School of Computer Engineering
author_facet School of Computer Engineering
Ailiya
Shen, Zhiqi
Miao, Chun Yan
author_sort Ailiya
collection NTU
description To take the advantage of computer-aided learning, more and more educational researchers realize the importance of encouraging teenagers to learn in their virtual life. To make the design and development of virtual games continuous and smooth, teachers should be involved in the learning content design iteratively. To this end this paper proposes an authoring tool which extends the teachable agent in Virtual Singapora project with authoring capabilities. In this way, not only educators can directly bring their ideas into the game design, but also the game developers can effectively implement the design to realize game scenarios. A preliminary study illustrates the effectiveness of this approach.
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spelling ntu-10356/990602020-05-28T07:17:18Z Authoring educational games through affective teachable agent Ailiya Shen, Zhiqi Miao, Chun Yan School of Computer Engineering IEEE International Conference on Advanced Learning Technologies (12th : 2012 : Rome, Italy) To take the advantage of computer-aided learning, more and more educational researchers realize the importance of encouraging teenagers to learn in their virtual life. To make the design and development of virtual games continuous and smooth, teachers should be involved in the learning content design iteratively. To this end this paper proposes an authoring tool which extends the teachable agent in Virtual Singapora project with authoring capabilities. In this way, not only educators can directly bring their ideas into the game design, but also the game developers can effectively implement the design to realize game scenarios. A preliminary study illustrates the effectiveness of this approach. 2013-08-01T03:28:51Z 2019-12-06T20:02:48Z 2013-08-01T03:28:51Z 2019-12-06T20:02:48Z 2012 2012 Conference Paper Ailiya, Miao, C., & Shen, Z. (2012). Authoring Educational Games through Affective Teachable Agent. 2012 IEEE 12th International Conference on Advanced Learning Technologies, 102 - 104. https://hdl.handle.net/10356/99060 http://hdl.handle.net/10220/12740 10.1109/ICALT.2012.188 en
spellingShingle Ailiya
Shen, Zhiqi
Miao, Chun Yan
Authoring educational games through affective teachable agent
title Authoring educational games through affective teachable agent
title_full Authoring educational games through affective teachable agent
title_fullStr Authoring educational games through affective teachable agent
title_full_unstemmed Authoring educational games through affective teachable agent
title_short Authoring educational games through affective teachable agent
title_sort authoring educational games through affective teachable agent
url https://hdl.handle.net/10356/99060
http://hdl.handle.net/10220/12740
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AT shenzhiqi authoringeducationalgamesthroughaffectiveteachableagent
AT miaochunyan authoringeducationalgamesthroughaffectiveteachableagent