Interactive design of expressive locomotion controllers for humanoid robots

This paper presents an interactive dynamic controller used to generate locomotion patterns for humanoid robots. The purpose of this work is to provide animators and artists easy and intuitive tools to design expressive motions for humanoid robots. A review of similar work in the computer animation c...

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Bibliographic Details
Main Authors: Dalibard, Sebastien, Thalmann, Daniel, Magnenat-Thalmann, Nadia
Other Authors: School of Computer Engineering
Format: Conference Paper
Language:English
Published: 2013
Online Access:https://hdl.handle.net/10356/99420
http://hdl.handle.net/10220/12926
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author Dalibard, Sebastien
Thalmann, Daniel
Magnenat-Thalmann, Nadia
author2 School of Computer Engineering
author_facet School of Computer Engineering
Dalibard, Sebastien
Thalmann, Daniel
Magnenat-Thalmann, Nadia
author_sort Dalibard, Sebastien
collection NTU
description This paper presents an interactive dynamic controller used to generate locomotion patterns for humanoid robots. The purpose of this work is to provide animators and artists easy and intuitive tools to design expressive motions for humanoid robots. A review of similar work in the computer animation community has guided our choices regarding the implementation and level of interaction between the user and an inverse dynamics solver. We have used our controller on a model of the Aldebaran humanoid robot Nao, and have generated a few expressive locomotion patterns that are presented in the experimental section of this paper.
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spelling ntu-10356/994202020-05-28T07:18:01Z Interactive design of expressive locomotion controllers for humanoid robots Dalibard, Sebastien Thalmann, Daniel Magnenat-Thalmann, Nadia School of Computer Engineering IEEE International Symposium on Robot and Human Interactive Communication (21st : 2012 : Paris, France) This paper presents an interactive dynamic controller used to generate locomotion patterns for humanoid robots. The purpose of this work is to provide animators and artists easy and intuitive tools to design expressive motions for humanoid robots. A review of similar work in the computer animation community has guided our choices regarding the implementation and level of interaction between the user and an inverse dynamics solver. We have used our controller on a model of the Aldebaran humanoid robot Nao, and have generated a few expressive locomotion patterns that are presented in the experimental section of this paper. 2013-08-02T06:44:54Z 2019-12-06T20:07:00Z 2013-08-02T06:44:54Z 2019-12-06T20:07:00Z 2012 2012 Conference Paper https://hdl.handle.net/10356/99420 http://hdl.handle.net/10220/12926 10.1109/ROMAN.2012.6343790 en
spellingShingle Dalibard, Sebastien
Thalmann, Daniel
Magnenat-Thalmann, Nadia
Interactive design of expressive locomotion controllers for humanoid robots
title Interactive design of expressive locomotion controllers for humanoid robots
title_full Interactive design of expressive locomotion controllers for humanoid robots
title_fullStr Interactive design of expressive locomotion controllers for humanoid robots
title_full_unstemmed Interactive design of expressive locomotion controllers for humanoid robots
title_short Interactive design of expressive locomotion controllers for humanoid robots
title_sort interactive design of expressive locomotion controllers for humanoid robots
url https://hdl.handle.net/10356/99420
http://hdl.handle.net/10220/12926
work_keys_str_mv AT dalibardsebastien interactivedesignofexpressivelocomotioncontrollersforhumanoidrobots
AT thalmanndaniel interactivedesignofexpressivelocomotioncontrollersforhumanoidrobots
AT magnenatthalmannnadia interactivedesignofexpressivelocomotioncontrollersforhumanoidrobots