PEMBUATAN GAME RACING GRLWHEEL DENGAN PENGENDALIAN GERAK-ISYARAT

Most people using the keyboard, mouse, and joystick to control the object in computer game. The game may be less challenging players to play more carefully and in a different way than usual. The problem with gesture-based game is, that it's still too very expensive and not opensource. The final...

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Bibliographic Details
Main Authors: , Y TEGUH CAHYA, , Lukman Heryawan, ST., MT.
Format: Thesis
Published: [Yogyakarta] : Universitas Gadjah Mada 2014
Subjects:
ETD
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author , Y TEGUH CAHYA
, Lukman Heryawan, ST., MT.
author_facet , Y TEGUH CAHYA
, Lukman Heryawan, ST., MT.
author_sort , Y TEGUH CAHYA
collection UGM
description Most people using the keyboard, mouse, and joystick to control the object in computer game. The game may be less challenging players to play more carefully and in a different way than usual. The problem with gesture-based game is, that it's still too very expensive and not opensource. The final project uses OpenCV to recognize the picture, or recognize the video with each frame. With normal detection limits up to 2 meters in the implementation of OpenCV. The function of OpenCV itself is, the camera will capture the object, remove object position, object position it is set, is calculated and equated with the position of the car wheels. Car speed is set according to the size of the diameter or surface area of the object cought, the more the car will move forward. Left-right movement is governed by the x coordinate of the object detected. How to play this game is to activate mysql, login with a user name that is listed, then played enough with the hands and other body objects. The movement of the car's body follows the direction where the object moves. Navigate car to the coins to get score a high as possible. The 10 highest score will be displayed on the record. This method can detect of static and dynamic gestures. Accuracy rate above 67% and the car runs quite smoothly. It also can move the wheel with the value obtained from the detected object. The process of making this game is cheap with readily available resource, and also still rare games that use a webcam.
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spelling oai:generic.eprints.org:1332582016-03-04T08:17:54Z https://repository.ugm.ac.id/133258/ PEMBUATAN GAME RACING GRLWHEEL DENGAN PENGENDALIAN GERAK-ISYARAT , Y TEGUH CAHYA , Lukman Heryawan, ST., MT. ETD Most people using the keyboard, mouse, and joystick to control the object in computer game. The game may be less challenging players to play more carefully and in a different way than usual. The problem with gesture-based game is, that it's still too very expensive and not opensource. The final project uses OpenCV to recognize the picture, or recognize the video with each frame. With normal detection limits up to 2 meters in the implementation of OpenCV. The function of OpenCV itself is, the camera will capture the object, remove object position, object position it is set, is calculated and equated with the position of the car wheels. Car speed is set according to the size of the diameter or surface area of the object cought, the more the car will move forward. Left-right movement is governed by the x coordinate of the object detected. How to play this game is to activate mysql, login with a user name that is listed, then played enough with the hands and other body objects. The movement of the car's body follows the direction where the object moves. Navigate car to the coins to get score a high as possible. The 10 highest score will be displayed on the record. This method can detect of static and dynamic gestures. Accuracy rate above 67% and the car runs quite smoothly. It also can move the wheel with the value obtained from the detected object. The process of making this game is cheap with readily available resource, and also still rare games that use a webcam. [Yogyakarta] : Universitas Gadjah Mada 2014 Thesis NonPeerReviewed , Y TEGUH CAHYA and , Lukman Heryawan, ST., MT. (2014) PEMBUATAN GAME RACING GRLWHEEL DENGAN PENGENDALIAN GERAK-ISYARAT. UNSPECIFIED thesis, UNSPECIFIED. http://etd.ugm.ac.id/index.php?mod=penelitian_detail&sub=PenelitianDetail&act=view&typ=html&buku_id=73825
spellingShingle ETD
, Y TEGUH CAHYA
, Lukman Heryawan, ST., MT.
PEMBUATAN GAME RACING GRLWHEEL DENGAN PENGENDALIAN GERAK-ISYARAT
title PEMBUATAN GAME RACING GRLWHEEL DENGAN PENGENDALIAN GERAK-ISYARAT
title_full PEMBUATAN GAME RACING GRLWHEEL DENGAN PENGENDALIAN GERAK-ISYARAT
title_fullStr PEMBUATAN GAME RACING GRLWHEEL DENGAN PENGENDALIAN GERAK-ISYARAT
title_full_unstemmed PEMBUATAN GAME RACING GRLWHEEL DENGAN PENGENDALIAN GERAK-ISYARAT
title_short PEMBUATAN GAME RACING GRLWHEEL DENGAN PENGENDALIAN GERAK-ISYARAT
title_sort pembuatan game racing grlwheel dengan pengendalian gerak isyarat
topic ETD
work_keys_str_mv AT yteguhcahya pembuatangameracinggrlwheeldenganpengendaliangerakisyarat
AT lukmanheryawanstmt pembuatangameracinggrlwheeldenganpengendaliangerakisyarat