Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al]
A module of producing and playing board games was piloted to increase students’ interest towards an architecture history class. Five classes adopted the module but only one class was studied for student engagements, the collaboration between peers and the presence of critical thinking. The investiga...
Main Authors: | , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
Universiti Teknologi MARA, Perak
2018
|
Subjects: | |
Online Access: | https://ir.uitm.edu.my/id/eprint/30288/1/30288.pdf |
_version_ | 1825737158028165120 |
---|---|
author | Mayamin, Yuhaniz Nor Syamimi, Samsudin Iznny, Ismail Mohd Zikri, Mohd Zaki |
author_facet | Mayamin, Yuhaniz Nor Syamimi, Samsudin Iznny, Ismail Mohd Zikri, Mohd Zaki |
author_sort | Mayamin, Yuhaniz |
collection | UITM |
description | A module of producing and playing board games was piloted to increase students’ interest towards an architecture history class. Five classes adopted the module but only one class was studied for student engagements, the collaboration between peers and the presence of critical thinking. The investigation was collected through
a questionnaire survey, in-depth interview and observation. The study concluded students were more active and engaging towards the class and outside of class. It was found the students to build and appreciate the collaborations developed between their classmates. The students were also observed to promote a creative
synthesize of the subject on the product of the board game. It was concluded a board game module is able to trigger the interest of students towards a dense informative class. |
first_indexed | 2024-03-06T02:13:47Z |
format | Article |
id | oai:ir.uitm.edu.my:30288 |
institution | Universiti Teknologi MARA |
language | English |
last_indexed | 2024-03-06T02:13:47Z |
publishDate | 2018 |
publisher | Universiti Teknologi MARA, Perak |
record_format | dspace |
spelling | oai:ir.uitm.edu.my:302882020-05-12T01:39:28Z https://ir.uitm.edu.my/id/eprint/30288/ Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al] idealogy Mayamin, Yuhaniz Nor Syamimi, Samsudin Iznny, Ismail Mohd Zikri, Mohd Zaki Malaysia History Study and teaching. Research Architecture in relation to special subjects A module of producing and playing board games was piloted to increase students’ interest towards an architecture history class. Five classes adopted the module but only one class was studied for student engagements, the collaboration between peers and the presence of critical thinking. The investigation was collected through a questionnaire survey, in-depth interview and observation. The study concluded students were more active and engaging towards the class and outside of class. It was found the students to build and appreciate the collaborations developed between their classmates. The students were also observed to promote a creative synthesize of the subject on the product of the board game. It was concluded a board game module is able to trigger the interest of students towards a dense informative class. Universiti Teknologi MARA, Perak 2018 Article PeerReviewed text en https://ir.uitm.edu.my/id/eprint/30288/1/30288.pdf Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al]. (2018) Idealogy Journal <https://ir.uitm.edu.my/view/publication/Idealogy_Journal/>, 3 (2). pp. 215-223. ISSN 2550-214X http://idealogyjournal.com/ |
spellingShingle | Malaysia History Study and teaching. Research Architecture in relation to special subjects Mayamin, Yuhaniz Nor Syamimi, Samsudin Iznny, Ismail Mohd Zikri, Mohd Zaki Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al] |
title | Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al] |
title_full | Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al] |
title_fullStr | Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al] |
title_full_unstemmed | Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al] |
title_short | Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al] |
title_sort | student engagement collaboration and critical thinking through a board game module in an architecture history class mayamin yuhaniz et al |
topic | Malaysia History Study and teaching. Research Architecture in relation to special subjects |
url | https://ir.uitm.edu.my/id/eprint/30288/1/30288.pdf |
work_keys_str_mv | AT mayaminyuhaniz studentengagementcollaborationandcriticalthinkingthroughaboardgamemoduleinanarchitecturehistoryclassmayaminyuhanizetal AT norsyamimisamsudin studentengagementcollaborationandcriticalthinkingthroughaboardgamemoduleinanarchitecturehistoryclassmayaminyuhanizetal AT iznnyismail studentengagementcollaborationandcriticalthinkingthroughaboardgamemoduleinanarchitecturehistoryclassmayaminyuhanizetal AT mohdzikrimohdzaki studentengagementcollaborationandcriticalthinkingthroughaboardgamemoduleinanarchitecturehistoryclassmayaminyuhanizetal |