Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al]

A module of producing and playing board games was piloted to increase students’ interest towards an architecture history class. Five classes adopted the module but only one class was studied for student engagements, the collaboration between peers and the presence of critical thinking. The investiga...

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Main Authors: Mayamin, Yuhaniz, Nor Syamimi, Samsudin, Iznny, Ismail, Mohd Zikri, Mohd Zaki
Format: Article
Language:English
Published: Universiti Teknologi MARA, Perak 2018
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/30288/1/30288.pdf
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author Mayamin, Yuhaniz
Nor Syamimi, Samsudin
Iznny, Ismail
Mohd Zikri, Mohd Zaki
author_facet Mayamin, Yuhaniz
Nor Syamimi, Samsudin
Iznny, Ismail
Mohd Zikri, Mohd Zaki
author_sort Mayamin, Yuhaniz
collection UITM
description A module of producing and playing board games was piloted to increase students’ interest towards an architecture history class. Five classes adopted the module but only one class was studied for student engagements, the collaboration between peers and the presence of critical thinking. The investigation was collected through a questionnaire survey, in-depth interview and observation. The study concluded students were more active and engaging towards the class and outside of class. It was found the students to build and appreciate the collaborations developed between their classmates. The students were also observed to promote a creative synthesize of the subject on the product of the board game. It was concluded a board game module is able to trigger the interest of students towards a dense informative class.
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spelling oai:ir.uitm.edu.my:302882020-05-12T01:39:28Z https://ir.uitm.edu.my/id/eprint/30288/ Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al] idealogy Mayamin, Yuhaniz Nor Syamimi, Samsudin Iznny, Ismail Mohd Zikri, Mohd Zaki Malaysia History Study and teaching. Research Architecture in relation to special subjects A module of producing and playing board games was piloted to increase students’ interest towards an architecture history class. Five classes adopted the module but only one class was studied for student engagements, the collaboration between peers and the presence of critical thinking. The investigation was collected through a questionnaire survey, in-depth interview and observation. The study concluded students were more active and engaging towards the class and outside of class. It was found the students to build and appreciate the collaborations developed between their classmates. The students were also observed to promote a creative synthesize of the subject on the product of the board game. It was concluded a board game module is able to trigger the interest of students towards a dense informative class. Universiti Teknologi MARA, Perak 2018 Article PeerReviewed text en https://ir.uitm.edu.my/id/eprint/30288/1/30288.pdf Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al]. (2018) Idealogy Journal <https://ir.uitm.edu.my/view/publication/Idealogy_Journal/>, 3 (2). pp. 215-223. ISSN 2550-214X http://idealogyjournal.com/
spellingShingle Malaysia
History
Study and teaching. Research
Architecture in relation to special subjects
Mayamin, Yuhaniz
Nor Syamimi, Samsudin
Iznny, Ismail
Mohd Zikri, Mohd Zaki
Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al]
title Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al]
title_full Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al]
title_fullStr Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al]
title_full_unstemmed Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al]
title_short Student engagement, collaboration and critical thinking through a board game module in an architecture history class / Mayamin Yuhaniz ... [et. al]
title_sort student engagement collaboration and critical thinking through a board game module in an architecture history class mayamin yuhaniz et al
topic Malaysia
History
Study and teaching. Research
Architecture in relation to special subjects
url https://ir.uitm.edu.my/id/eprint/30288/1/30288.pdf
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