Perceptions of students on learning Arabic language vocabulary through a card game / Norshida Hashim... [et al.]
Vocabulary is essential in mastering any languages. However, learning vocabulary is tedious as it requires students to memorize numerous words and perform a lot of exercises. Thus, it is essential to provide fun learning activities for learning vocabulary in order to promote students’ engagement in...
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Format: | Article |
Language: | English |
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Universiti Teknologi MARA, Negeri Sembilan
2019
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Online Access: | https://ir.uitm.edu.my/id/eprint/31207/1/31207.pdf |
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author | Hashim, Norshida Syed Ahmad, Tuan Sarifah Aini Mohd Ali, Siti Nur Dina Abd Karim, Norfazlika |
author_facet | Hashim, Norshida Syed Ahmad, Tuan Sarifah Aini Mohd Ali, Siti Nur Dina Abd Karim, Norfazlika |
author_sort | Hashim, Norshida |
collection | UITM |
description | Vocabulary is essential in mastering any languages. However, learning vocabulary is tedious as it requires students to memorize numerous words and perform a lot of exercises. Thus, it is essential to provide fun learning activities for learning vocabulary in order to promote students’ engagement in the learning process. Since the Arabic language is learnt in various levels of learning institutions such as schools and universities, a card game has a great potential to be utilized as a learning tool to enhance the learning of Arabic language vocabulary. This paper investigated perceptions of students on using a card game named as Ahsulu! in learning the Arabic language vocabulary at the intermediate level of Arabic language proficiency. This study involved students of Degree in Biology and Degree in Chemistry at Universiti Teknologi MARA Negeri Sembilan, Kuala Pilah Campus, Malaysia, who were selected based on purposive sampling. The data gathered by using an online survey and were analyzed descriptively by using Social Science Statistical Package (SPSS) Version 23. The findings suggest that using Ahsulu! as a learning tool could promote fun learning, ensure learning to take place and increase communication. |
first_indexed | 2024-03-06T02:16:24Z |
format | Article |
id | oai:ir.uitm.edu.my:31207 |
institution | Universiti Teknologi MARA |
language | English |
last_indexed | 2024-03-06T02:16:24Z |
publishDate | 2019 |
publisher | Universiti Teknologi MARA, Negeri Sembilan |
record_format | dspace |
spelling | oai:ir.uitm.edu.my:312072020-06-19T03:47:39Z https://ir.uitm.edu.my/id/eprint/31207/ Perceptions of students on learning Arabic language vocabulary through a card game / Norshida Hashim... [et al.] joa Hashim, Norshida Syed Ahmad, Tuan Sarifah Aini Mohd Ali, Siti Nur Dina Abd Karim, Norfazlika Data processing. Including SPSS Arabic language Study and teaching Vocabulary is essential in mastering any languages. However, learning vocabulary is tedious as it requires students to memorize numerous words and perform a lot of exercises. Thus, it is essential to provide fun learning activities for learning vocabulary in order to promote students’ engagement in the learning process. Since the Arabic language is learnt in various levels of learning institutions such as schools and universities, a card game has a great potential to be utilized as a learning tool to enhance the learning of Arabic language vocabulary. This paper investigated perceptions of students on using a card game named as Ahsulu! in learning the Arabic language vocabulary at the intermediate level of Arabic language proficiency. This study involved students of Degree in Biology and Degree in Chemistry at Universiti Teknologi MARA Negeri Sembilan, Kuala Pilah Campus, Malaysia, who were selected based on purposive sampling. The data gathered by using an online survey and were analyzed descriptively by using Social Science Statistical Package (SPSS) Version 23. The findings suggest that using Ahsulu! as a learning tool could promote fun learning, ensure learning to take place and increase communication. Universiti Teknologi MARA, Negeri Sembilan 2019 Article PeerReviewed text en https://ir.uitm.edu.my/id/eprint/31207/1/31207.pdf Perceptions of students on learning Arabic language vocabulary through a card game / Norshida Hashim... [et al.]. (2019) Journal of Academia <https://ir.uitm.edu.my/view/publication/Journal_of_Academia/>, 7 (1). pp. 33-40. ISSN 2289-6368 https://nsembilan.uitm.edu.my/joacns/ |
spellingShingle | Data processing. Including SPSS Arabic language Study and teaching Hashim, Norshida Syed Ahmad, Tuan Sarifah Aini Mohd Ali, Siti Nur Dina Abd Karim, Norfazlika Perceptions of students on learning Arabic language vocabulary through a card game / Norshida Hashim... [et al.] |
title | Perceptions of students on learning Arabic language vocabulary through a card game / Norshida Hashim... [et al.] |
title_full | Perceptions of students on learning Arabic language vocabulary through a card game / Norshida Hashim... [et al.] |
title_fullStr | Perceptions of students on learning Arabic language vocabulary through a card game / Norshida Hashim... [et al.] |
title_full_unstemmed | Perceptions of students on learning Arabic language vocabulary through a card game / Norshida Hashim... [et al.] |
title_short | Perceptions of students on learning Arabic language vocabulary through a card game / Norshida Hashim... [et al.] |
title_sort | perceptions of students on learning arabic language vocabulary through a card game norshida hashim et al |
topic | Data processing. Including SPSS Arabic language Study and teaching |
url | https://ir.uitm.edu.my/id/eprint/31207/1/31207.pdf |
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