Lexeme Go (Hunt for the word) / Azlan Abdul Rahman…[et al.]
Lexeme Go! is a language-based game meant for learning via fun approach. This innovation is a language-based game which emphasizes the realm of 9 categories of parts of speech. Lexeme-Go! asserts on the cognitive and psychomotor attributes of the participants and revving their physical endurance....
Main Authors: | , , , , |
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Format: | Book Section |
Language: | English |
Published: |
Universiti Teknologi MARA, Kedah
2018
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Subjects: | |
Online Access: | https://ir.uitm.edu.my/id/eprint/35969/1/35969.pdf |
_version_ | 1796904120555143168 |
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author | Abdul Rahman, Azlan Hamid, Suhardi Aminuddin, Adnan Md Saleh, Mohd Nor Azam Shahwalludin, Syahrini |
author_facet | Abdul Rahman, Azlan Hamid, Suhardi Aminuddin, Adnan Md Saleh, Mohd Nor Azam Shahwalludin, Syahrini |
author_sort | Abdul Rahman, Azlan |
collection | UITM |
description | Lexeme Go! is a language-based game meant for learning via fun approach. This innovation is a language-based game which emphasizes the realm of 9 categories of parts of speech.
Lexeme-Go! asserts on the cognitive and psychomotor attributes of the participants and revving their physical endurance. This innovation will enhance an interactive and attractive communication, electronically, it is operated with less manpower dependency and paper-free. |
first_indexed | 2024-03-06T02:30:09Z |
format | Book Section |
id | oai:ir.uitm.edu.my:35969 |
institution | Universiti Teknologi MARA |
language | English |
last_indexed | 2024-03-06T02:30:09Z |
publishDate | 2018 |
publisher | Universiti Teknologi MARA, Kedah |
record_format | dspace |
spelling | oai:ir.uitm.edu.my:359692020-11-24T07:54:24Z https://ir.uitm.edu.my/id/eprint/35969/ Lexeme Go (Hunt for the word) / Azlan Abdul Rahman…[et al.] Abdul Rahman, Azlan Hamid, Suhardi Aminuddin, Adnan Md Saleh, Mohd Nor Azam Shahwalludin, Syahrini Educational technology Learning. Learning strategies Lexeme Go! is a language-based game meant for learning via fun approach. This innovation is a language-based game which emphasizes the realm of 9 categories of parts of speech. Lexeme-Go! asserts on the cognitive and psychomotor attributes of the participants and revving their physical endurance. This innovation will enhance an interactive and attractive communication, electronically, it is operated with less manpower dependency and paper-free. Universiti Teknologi MARA, Kedah 2018-12 Book Section PeerReviewed text en https://ir.uitm.edu.my/id/eprint/35969/1/35969.pdf Lexeme Go (Hunt for the word) / Azlan Abdul Rahman…[et al.]. (2018) In: NUDC 2018 2nd National Undergraduates Design Colloquium. Universiti Teknologi MARA, Kedah, Merbok, Kedah, p. 20. ISBN 9789670314648 |
spellingShingle | Educational technology Learning. Learning strategies Abdul Rahman, Azlan Hamid, Suhardi Aminuddin, Adnan Md Saleh, Mohd Nor Azam Shahwalludin, Syahrini Lexeme Go (Hunt for the word) / Azlan Abdul Rahman…[et al.] |
title | Lexeme Go (Hunt for the word) / Azlan Abdul Rahman…[et al.] |
title_full | Lexeme Go (Hunt for the word) / Azlan Abdul Rahman…[et al.] |
title_fullStr | Lexeme Go (Hunt for the word) / Azlan Abdul Rahman…[et al.] |
title_full_unstemmed | Lexeme Go (Hunt for the word) / Azlan Abdul Rahman…[et al.] |
title_short | Lexeme Go (Hunt for the word) / Azlan Abdul Rahman…[et al.] |
title_sort | lexeme go hunt for the word azlan abdul rahman et al |
topic | Educational technology Learning. Learning strategies |
url | https://ir.uitm.edu.my/id/eprint/35969/1/35969.pdf |
work_keys_str_mv | AT abdulrahmanazlan lexemegohuntforthewordazlanabdulrahmanetal AT hamidsuhardi lexemegohuntforthewordazlanabdulrahmanetal AT aminuddinadnan lexemegohuntforthewordazlanabdulrahmanetal AT mdsalehmohdnorazam lexemegohuntforthewordazlanabdulrahmanetal AT shahwalludinsyahrini lexemegohuntforthewordazlanabdulrahmanetal |