On the counting of strategies

In game theory, a classic qualitative question is to check whether a designated set of players has a winning strategy. In several safety-critical applications, however, it is important to ensure that some redundant strategies also exist, to be possibly used in case of some fault. In this paper, we i...

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主要な著者: Malvone, V, Mogavero, F, Murano, A, Sorrentino, L
フォーマット: Conference item
出版事項: Institute of Electrical and Electronics Engineers 2016
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author Malvone, V
Mogavero, F
Murano, A
Sorrentino, L
author_facet Malvone, V
Mogavero, F
Murano, A
Sorrentino, L
author_sort Malvone, V
collection OXFORD
description In game theory, a classic qualitative question is to check whether a designated set of players has a winning strategy. In several safety-critical applications, however, it is important to ensure that some redundant strategies also exist, to be possibly used in case of some fault. In this paper, we introduce Graded Strategy Logic (GSL), an extension of Strategy Logic (SL) with graded quantifiers. SL is a powerful formalism that allows to describe useful game concepts in multi-agent settings by explicitly quantifying over strategies treated as first-order citizens. In GSL, by means of the existential construct 〈〈x ≥ g〉〉φ one can enforce that there exist at least g strategies satisfying φ. Dually, via the universal construct [[x <; g]]φ one can ensure that all but less than g strategies satisfy φ. As different strategies may induce the same outcome, although looking different, they need to be counted as one. While this interpretation is natural, it heavily complicates the definition and thus the reasoning about GSL. In order to accomplish this specific way of counting, we formally introduce a suitable equivalence relation over profiles based on the strategic behavior they induce. To give evidence of GSL usability, we investigate basic questions of one of its vanilla fragment, namely GSL[1G]. In particular, we report on positive results about the determinacy of games and the related model-checking problem, which we show to be PTIME-COMPLETE.
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spelling oxford-uuid:154c56f9-2238-46e5-813a-6165ced042862022-03-26T10:24:42ZOn the counting of strategiesConference itemhttp://purl.org/coar/resource_type/c_5794uuid:154c56f9-2238-46e5-813a-6165ced04286Symplectic Elements at OxfordInstitute of Electrical and Electronics Engineers2016Malvone, VMogavero, FMurano, ASorrentino, LIn game theory, a classic qualitative question is to check whether a designated set of players has a winning strategy. In several safety-critical applications, however, it is important to ensure that some redundant strategies also exist, to be possibly used in case of some fault. In this paper, we introduce Graded Strategy Logic (GSL), an extension of Strategy Logic (SL) with graded quantifiers. SL is a powerful formalism that allows to describe useful game concepts in multi-agent settings by explicitly quantifying over strategies treated as first-order citizens. In GSL, by means of the existential construct 〈〈x ≥ g〉〉φ one can enforce that there exist at least g strategies satisfying φ. Dually, via the universal construct [[x <; g]]φ one can ensure that all but less than g strategies satisfy φ. As different strategies may induce the same outcome, although looking different, they need to be counted as one. While this interpretation is natural, it heavily complicates the definition and thus the reasoning about GSL. In order to accomplish this specific way of counting, we formally introduce a suitable equivalence relation over profiles based on the strategic behavior they induce. To give evidence of GSL usability, we investigate basic questions of one of its vanilla fragment, namely GSL[1G]. In particular, we report on positive results about the determinacy of games and the related model-checking problem, which we show to be PTIME-COMPLETE.
spellingShingle Malvone, V
Mogavero, F
Murano, A
Sorrentino, L
On the counting of strategies
title On the counting of strategies
title_full On the counting of strategies
title_fullStr On the counting of strategies
title_full_unstemmed On the counting of strategies
title_short On the counting of strategies
title_sort on the counting of strategies
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