Consensus in opinion dynamics as a repeated game

We study an n-agent averaging process with dynamics subject to controls and adversarial disturbances. The model arises in multi-population opinion dynamics with macroscopic and microscopic intertwined dynamics. The averaging process describes the in uence from neighbouring populations, whereas the i...

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Bibliographic Details
Main Authors: Bauso, D, Cannon, M
Format: Journal article
Published: Elsevier 2018
Description
Summary:We study an n-agent averaging process with dynamics subject to controls and adversarial disturbances. The model arises in multi-population opinion dynamics with macroscopic and microscopic intertwined dynamics. The averaging process describes the in uence from neighbouring populations, whereas the input term indicates how the distribution of opinions in the population changes as a result of dynamical evolutions at a microscopic level (individuals' changing opinions). The input term is obtained as the vector payoff of a two player repeated game. We study conditions under which the agents achieve robust consensus to some predefined target set. Such conditions build upon the approachability principle in repeated games with vector payoffs.