Learning by imitation in games: theory, field, and laboratory

We exploit a unique opportunity to study how a large population of players in the field learn to play a novel game with a complicated and non-intuitive mixed strategy equilibrium. We argue that standard models of belief-based learning and reinforcement learning are unable to explain the data, but t...

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Bibliographic Details
Main Authors: Mohlin, E, Ostling, R, Wang, J
Format: Working paper
Published: University of Oxford 2014
Description
Summary:We exploit a unique opportunity to study how a large population of players in the field learn to play a novel game with a complicated and non-intuitive mixed strategy equilibrium. We argue that standard models of belief-based learning and reinforcement learning are unable to explain the data, but that a simple model of similarity-based global cumulative imitation can do so. We corroborate our findings using laboratory data from a scaled-down version of the same game, as well as from three other games. The theoretical properties of the proposed learning model are studied by means of stochastic approximation.