VideoTrace: rapid interactive scene modelling from video

VideoTrace is a system for interactively generating realistic 3D models of objects from video - -models that might be inserted into a video game, a simulation environment, or another video sequence. The user interacts with VideoTrace by tracing the shape of the object to be modelled over one or more...

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Auteurs principaux: van den Hengel, A, Dick, A, Thormählen, T, Ward, B, Torr, PHS
Format: Journal article
Langue:English
Publié: Association for Computing Machinery 2007
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author van den Hengel, A
Dick, A
Thormählen, T
Ward, B
Torr, PHS
author_facet van den Hengel, A
Dick, A
Thormählen, T
Ward, B
Torr, PHS
author_sort van den Hengel, A
collection OXFORD
description VideoTrace is a system for interactively generating realistic 3D models of objects from video - -models that might be inserted into a video game, a simulation environment, or another video sequence. The user interacts with VideoTrace by tracing the shape of the object to be modelled over one or more frames of the video. By interpreting the sketch drawn by the user in light of 3D information obtained from computer vision techniques, a small number of simple 2D interactions can be used to generate a realistic 3D model. Each of the sketching operations in VideoTrace provides an intuitive and powerful means of modelling shape from video, and executes quickly enough to be used interactively. Immediate feedback allows the user to model rapidly those parts of the scene which are of interest and to the level of detail required. The combination of automated and manual reconstruction allows VideoTrace to model parts of the scene not visible, and to succeed in cases where purely automated approaches would fail.
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spelling oxford-uuid:5f62f94a-b145-4bff-9f98-6a0a02978cdc2024-08-22T09:54:22ZVideoTrace: rapid interactive scene modelling from videoJournal articlehttp://purl.org/coar/resource_type/c_dcae04bcuuid:5f62f94a-b145-4bff-9f98-6a0a02978cdcEnglishSymplectic ElementsAssociation for Computing Machinery2007van den Hengel, ADick, AThormählen, TWard, BTorr, PHSVideoTrace is a system for interactively generating realistic 3D models of objects from video - -models that might be inserted into a video game, a simulation environment, or another video sequence. The user interacts with VideoTrace by tracing the shape of the object to be modelled over one or more frames of the video. By interpreting the sketch drawn by the user in light of 3D information obtained from computer vision techniques, a small number of simple 2D interactions can be used to generate a realistic 3D model. Each of the sketching operations in VideoTrace provides an intuitive and powerful means of modelling shape from video, and executes quickly enough to be used interactively. Immediate feedback allows the user to model rapidly those parts of the scene which are of interest and to the level of detail required. The combination of automated and manual reconstruction allows VideoTrace to model parts of the scene not visible, and to succeed in cases where purely automated approaches would fail.
spellingShingle van den Hengel, A
Dick, A
Thormählen, T
Ward, B
Torr, PHS
VideoTrace: rapid interactive scene modelling from video
title VideoTrace: rapid interactive scene modelling from video
title_full VideoTrace: rapid interactive scene modelling from video
title_fullStr VideoTrace: rapid interactive scene modelling from video
title_full_unstemmed VideoTrace: rapid interactive scene modelling from video
title_short VideoTrace: rapid interactive scene modelling from video
title_sort videotrace rapid interactive scene modelling from video
work_keys_str_mv AT vandenhengela videotracerapidinteractivescenemodellingfromvideo
AT dicka videotracerapidinteractivescenemodellingfromvideo
AT thormahlent videotracerapidinteractivescenemodellingfromvideo
AT wardb videotracerapidinteractivescenemodellingfromvideo
AT torrphs videotracerapidinteractivescenemodellingfromvideo