Enforcing Semantic Integrity on Untrusted Clients in Networked Virtual Environments.

In the computer gaming industry, large-scale simulations of realistic physical environments over the Internet have attained increasing importance. Networked virtual environments (NVEs) are typically based on a client-server architecture where part of the simulation workload is delegated to the clien...

Полное описание

Библиографические подробности
Главные авторы: Jha, S, Katzenbeisser, S, Schallhart, C, Veith, H, Chenney, S
Формат: Journal article
Язык:English
Опубликовано: IEEE 2007