Optimal control of a Formula One car on a three-dimensional track-part 2: Optimal control

The optimal control of a Formula One car on a three-dimensional (3D) track is studied. The track is described by its geodesic and normal curvatures, and its relative torsion. These curvature parameters are obtained from noisy measurement data using the optimal estimation technique described in Part...

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Päätekijät: Limebeer, D, Perantoni, G
Aineistotyyppi: Journal article
Julkaistu: American Society of Mechanical Engineers 2015
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author Limebeer, D
Perantoni, G
author_facet Limebeer, D
Perantoni, G
author_sort Limebeer, D
collection OXFORD
description The optimal control of a Formula One car on a three-dimensional (3D) track is studied. The track is described by its geodesic and normal curvatures, and its relative torsion. These curvature parameters are obtained from noisy measurement data using the optimal estimation technique described in Part 1. The optimal control calculations presented are based on the aforementioned track model and a vehicle model that is responsive to the geometric features of a 3D track. For vehicle modelling purposes the track is treated as a plane tangent to a nearby point on the track's spine. This tangent plane moves under the car and is orthogonal to the principal normal vector m at the nearby spine point. Results are presented that compare 2D and 3D minimum-lap-time results, with the two compared. The Barcelona Formula One track studied in Part 1 is used again as an illustrative example.
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spelling oxford-uuid:6853d236-068d-4ee6-8b83-2f356d0d096c2022-03-26T18:44:06ZOptimal control of a Formula One car on a three-dimensional track-part 2: Optimal controlJournal articlehttp://purl.org/coar/resource_type/c_dcae04bcuuid:6853d236-068d-4ee6-8b83-2f356d0d096cSymplectic Elements at OxfordAmerican Society of Mechanical Engineers2015Limebeer, DPerantoni, GThe optimal control of a Formula One car on a three-dimensional (3D) track is studied. The track is described by its geodesic and normal curvatures, and its relative torsion. These curvature parameters are obtained from noisy measurement data using the optimal estimation technique described in Part 1. The optimal control calculations presented are based on the aforementioned track model and a vehicle model that is responsive to the geometric features of a 3D track. For vehicle modelling purposes the track is treated as a plane tangent to a nearby point on the track's spine. This tangent plane moves under the car and is orthogonal to the principal normal vector m at the nearby spine point. Results are presented that compare 2D and 3D minimum-lap-time results, with the two compared. The Barcelona Formula One track studied in Part 1 is used again as an illustrative example.
spellingShingle Limebeer, D
Perantoni, G
Optimal control of a Formula One car on a three-dimensional track-part 2: Optimal control
title Optimal control of a Formula One car on a three-dimensional track-part 2: Optimal control
title_full Optimal control of a Formula One car on a three-dimensional track-part 2: Optimal control
title_fullStr Optimal control of a Formula One car on a three-dimensional track-part 2: Optimal control
title_full_unstemmed Optimal control of a Formula One car on a three-dimensional track-part 2: Optimal control
title_short Optimal control of a Formula One car on a three-dimensional track-part 2: Optimal control
title_sort optimal control of a formula one car on a three dimensional track part 2 optimal control
work_keys_str_mv AT limebeerd optimalcontrolofaformulaonecaronathreedimensionaltrackpart2optimalcontrol
AT perantonig optimalcontrolofaformulaonecaronathreedimensionaltrackpart2optimalcontrol