Imperfect information in Reactive Modules games

Reactive Modules is a high-level modelling language for concurrent, distributed, and multi-agent systems, which is used in a number of practical model checking tools. Reactive Modules Games are a game-theoretic extension of Reactive Modules, in which system components are assumed to act strategicall...

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Détails bibliographiques
Auteurs principaux: Gutierrez, J, Perelli, G, Wooldridge, M
Format: Journal article
Publié: Elsevier 2018