PRISM-games 2.0: a tool for multi-objective strategy synthesis for stochastic games

We present a new release of PRISM-games, a tool for veri- fication and strategy synthesis for stochastic games. PRISM-games 2.0 significantly extends its functionality by supporting, for the first time: (i) long-run average (mean-payoff) and ratio reward objectives, e.g., to express energy consumpti...

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Prif Awduron: Kwiatkowska, M, Wiltsche, C, Parker, D
Fformat: Conference item
Cyhoeddwyd: Springer 2016
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author Kwiatkowska, M
Wiltsche, C
Parker, D
author_facet Kwiatkowska, M
Wiltsche, C
Parker, D
author_sort Kwiatkowska, M
collection OXFORD
description We present a new release of PRISM-games, a tool for veri- fication and strategy synthesis for stochastic games. PRISM-games 2.0 significantly extends its functionality by supporting, for the first time: (i) long-run average (mean-payoff) and ratio reward objectives, e.g., to express energy consumption per time unit; (ii) strategy synthesis and Pareto set computation for multi-objective properties; and (iii) compositional strategy synthesis, where strategies for a stochastic game modelled as a composition of subsystems are synthesised from strategies for individual components using assume-guarantee contracts on component interfaces. We demonstrate the usefulness of the new tool on four case studies from autonomous transport and energy management.
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spelling oxford-uuid:98d1374d-c0a3-4aa0-bf9c-67c9ddf1182b2022-03-27T00:09:44ZPRISM-games 2.0: a tool for multi-objective strategy synthesis for stochastic gamesConference itemhttp://purl.org/coar/resource_type/c_5794uuid:98d1374d-c0a3-4aa0-bf9c-67c9ddf1182bSymplectic Elements at OxfordSpringer2016Kwiatkowska, MWiltsche, CParker, DWe present a new release of PRISM-games, a tool for veri- fication and strategy synthesis for stochastic games. PRISM-games 2.0 significantly extends its functionality by supporting, for the first time: (i) long-run average (mean-payoff) and ratio reward objectives, e.g., to express energy consumption per time unit; (ii) strategy synthesis and Pareto set computation for multi-objective properties; and (iii) compositional strategy synthesis, where strategies for a stochastic game modelled as a composition of subsystems are synthesised from strategies for individual components using assume-guarantee contracts on component interfaces. We demonstrate the usefulness of the new tool on four case studies from autonomous transport and energy management.
spellingShingle Kwiatkowska, M
Wiltsche, C
Parker, D
PRISM-games 2.0: a tool for multi-objective strategy synthesis for stochastic games
title PRISM-games 2.0: a tool for multi-objective strategy synthesis for stochastic games
title_full PRISM-games 2.0: a tool for multi-objective strategy synthesis for stochastic games
title_fullStr PRISM-games 2.0: a tool for multi-objective strategy synthesis for stochastic games
title_full_unstemmed PRISM-games 2.0: a tool for multi-objective strategy synthesis for stochastic games
title_short PRISM-games 2.0: a tool for multi-objective strategy synthesis for stochastic games
title_sort prism games 2 0 a tool for multi objective strategy synthesis for stochastic games
work_keys_str_mv AT kwiatkowskam prismgames20atoolformultiobjectivestrategysynthesisforstochasticgames
AT wiltschec prismgames20atoolformultiobjectivestrategysynthesisforstochasticgames
AT parkerd prismgames20atoolformultiobjectivestrategysynthesisforstochasticgames