Production targets and free disposal in the private provision of public goods
In a collective-action game a player's payoff is the sum of (i) a private component that depends only on that player's action, and (ii) a public component, common to all players and dependent upon all actions. A classic application is the private provision of a public good. Play evolves: s...
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フォーマット: | Working paper |
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University of Oxford
2005
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