Learning logic programs by discovering where not to search

The goal of inductive logic programming (ILP) is to search for a hypothesis that generalises training examples and background knowledge (BK). To improve performance, we introduce an approach that, before searching for a hypothesis, first discovers "where not to search". We use given BK to...

Descripción completa

Detalles Bibliográficos
Autores principales: Cropper, A, Hocquette, C
Formato: Conference item
Lenguaje:English
Publicado: Association for the Advancement of Artificial Intelligence 2023
Descripción
Sumario:The goal of inductive logic programming (ILP) is to search for a hypothesis that generalises training examples and background knowledge (BK). To improve performance, we introduce an approach that, before searching for a hypothesis, first discovers "where not to search". We use given BK to discover constraints on hypotheses, such as that a number cannot be both even and odd. We use the constraints to bootstrap a constraint-driven ILP system. Our experiments on multiple domains (including program synthesis and inductive general game playing) show that our approach can (i) substantially reduce learning times by up to 97%, and (ii) can scale to domains with millions of facts.