Multi-view stereo via volumetric graph-cuts
This paper presents a novel formulation for the multi-view scene reconstruction problem. While this formulation benefits from a volumetric scene representation, it is amenable to a computationally tractable global optimisation using Graph-cuts. The algorithm proposed uses the visual hull of the scen...
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Aineistotyyppi: | Conference item |
Kieli: | English |
Julkaistu: |
IEEE
2005
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