Hand tracking using a quadric surface model and Bayesian filtering
Within this paper a technique for model-based 3D hand tracking is presented. A hand model is built from a set of truncated quadrics, approximating the anatomy of a real hand with few parameters. Given that the projection of a quadric onto the image plane is a conic, the contours can be generated eff...
主要な著者: | , , , |
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フォーマット: | Conference item |
言語: | English |
出版事項: |
Springer Nature
2003
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