“Fatal attraction” and level-k thinking in games with non-neutral frames
Traditional game theory assumes that if framing does not affect a game’s payoffs, it will not influence behavior. However, Rubinstein and Tversky (1993), Rubinstein, Tversky, and Heller (1996), and Rubinstein (1999) reported experiments eliciting initial responses to hide-and-seek and other types of...
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格式: | Journal article |
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Elsevier
2018
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