MyEduTechApp®

Mobile computing devices such as iPad, tablet computers, netbooks, and smartphones have become a social phenomenon in today’s society. Whilst there are thousands of apps available in the market today, choosing the most appropriate ones for children to use and play with is problematic. This is becaus...

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Bibliographic Details
Main Authors: Farrah Dina, Y., Rafiza , A.R.
Format: Other
Language:English
Published: University of Malaya 2014
Subjects:
Online Access:http://eprints.um.edu.my/16881/1/Certificate_TM_EduTech_41.JPG
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author Farrah Dina, Y.
Rafiza , A.R.
author_facet Farrah Dina, Y.
Rafiza , A.R.
author_sort Farrah Dina, Y.
collection UM
description Mobile computing devices such as iPad, tablet computers, netbooks, and smartphones have become a social phenomenon in today’s society. Whilst there are thousands of apps available in the market today, choosing the most appropriate ones for children to use and play with is problematic. This is because some of the apps such as games-based apps are very entertainment-oriented and lack of its educational impact on child cognitive and attitude development. Moreover, some apps are unsuitable for the specific age of the children which may result in issue with content appropriateness or to some extent graphic appropriateness. Violent games, for instance, do not have much, if not any, educational values for children to learn from and are definitely unsuitable for younger children. This app will help parents and educators in choosing suitable mobile educational apps for children from birth to 12 years old. Selection of the apps is based on the theory of Multiple Intelligences (Howard Gardner, 1993) The trademark registered in class 41
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spelling um.eprints-168812017-04-04T07:11:54Z http://eprints.um.edu.my/16881/ MyEduTechApp® Farrah Dina, Y. Rafiza , A.R. A General Works Mobile computing devices such as iPad, tablet computers, netbooks, and smartphones have become a social phenomenon in today’s society. Whilst there are thousands of apps available in the market today, choosing the most appropriate ones for children to use and play with is problematic. This is because some of the apps such as games-based apps are very entertainment-oriented and lack of its educational impact on child cognitive and attitude development. Moreover, some apps are unsuitable for the specific age of the children which may result in issue with content appropriateness or to some extent graphic appropriateness. Violent games, for instance, do not have much, if not any, educational values for children to learn from and are definitely unsuitable for younger children. This app will help parents and educators in choosing suitable mobile educational apps for children from birth to 12 years old. Selection of the apps is based on the theory of Multiple Intelligences (Howard Gardner, 1993) The trademark registered in class 41 University of Malaya 2014-09-23 Other NonPeerReviewed application/pdf en http://eprints.um.edu.my/16881/1/Certificate_TM_EduTech_41.JPG Farrah Dina, Y. and Rafiza , A.R. (2014) MyEduTechApp®. University of Malaya, UM Centre of Innovation and Commercialization . (Submitted)
spellingShingle A General Works
Farrah Dina, Y.
Rafiza , A.R.
MyEduTechApp®
title MyEduTechApp®
title_full MyEduTechApp®
title_fullStr MyEduTechApp®
title_full_unstemmed MyEduTechApp®
title_short MyEduTechApp®
title_sort myedutechapp r
topic A General Works
url http://eprints.um.edu.my/16881/1/Certificate_TM_EduTech_41.JPG
work_keys_str_mv AT farrahdinay myedutechapp
AT rafizaar myedutechapp