User Experience Design of History Game

User experience (UX) and user interface design of an educational game are important in enhancing and sustaining the utilisation of Game Based Learning (GBL) in learning history. Thus, this article provides a detailed literature review on history learning problems, as well as previous studies on user...

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Main Authors: Wong, Seng Yue, Ghavifekr, Simin
Format: Article
Published: IGI Global 2018
Subjects:
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author Wong, Seng Yue
Ghavifekr, Simin
author_facet Wong, Seng Yue
Ghavifekr, Simin
author_sort Wong, Seng Yue
collection UM
description User experience (UX) and user interface design of an educational game are important in enhancing and sustaining the utilisation of Game Based Learning (GBL) in learning history. Thus, this article provides a detailed literature review on history learning problems, as well as previous studies on user experience in game design. Future studies on educational history games will benefit from this systematic review and analysis of current educational history games, as this article examines in detail which game features are the most effective in promoting engagement and supporting the process of learning Malaysian history. The results have revealed that mobile game applications with historical content can indeed be a meaningful way to create gaming experience, learning experience, adaptivity and usability, which can facilitate history learning through UX of playing history mobile games. The correlation results of these four dimensions have indicated four positive and significant relationships.
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spelling um.eprints-203572019-02-18T03:08:48Z http://eprints.um.edu.my/20357/ User Experience Design of History Game Wong, Seng Yue Ghavifekr, Simin L Education (General) LB Theory and practice of education User experience (UX) and user interface design of an educational game are important in enhancing and sustaining the utilisation of Game Based Learning (GBL) in learning history. Thus, this article provides a detailed literature review on history learning problems, as well as previous studies on user experience in game design. Future studies on educational history games will benefit from this systematic review and analysis of current educational history games, as this article examines in detail which game features are the most effective in promoting engagement and supporting the process of learning Malaysian history. The results have revealed that mobile game applications with historical content can indeed be a meaningful way to create gaming experience, learning experience, adaptivity and usability, which can facilitate history learning through UX of playing history mobile games. The correlation results of these four dimensions have indicated four positive and significant relationships. IGI Global 2018 Article PeerReviewed Wong, Seng Yue and Ghavifekr, Simin (2018) User Experience Design of History Game. International Journal of Distance Education Technologies, 16 (3). pp. 46-63. ISSN 1539-3100, DOI https://doi.org/10.4018/IJDET.2018070103 <https://doi.org/10.4018/IJDET.2018070103>. https://doi.org/10.4018/IJDET.2018070103 doi:10.4018/IJDET.2018070103
spellingShingle L Education (General)
LB Theory and practice of education
Wong, Seng Yue
Ghavifekr, Simin
User Experience Design of History Game
title User Experience Design of History Game
title_full User Experience Design of History Game
title_fullStr User Experience Design of History Game
title_full_unstemmed User Experience Design of History Game
title_short User Experience Design of History Game
title_sort user experience design of history game
topic L Education (General)
LB Theory and practice of education
work_keys_str_mv AT wongsengyue userexperiencedesignofhistorygame
AT ghavifekrsimin userexperiencedesignofhistorygame