Development of Rule-based Procedural Content Generation for 2-Dimensional RPG
This paper demonstrates the capabilities of developing a 2-dimensional role-playing game from scratch using only VB.net without other additional extension. Although VB.net which is usually not preferred by game developers, it has the potential to create a simple game prototype. The main aims of this...
Main Authors: | Chin Kim On, Ng Wai Foong, Tan Tse Guan, Rayner Alfred, Jason Teo, Ag Asri Ag Ibrahim |
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Format: | Article |
Language: | English English |
Published: |
American Scientific Publishers
2018
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Online Access: | https://eprints.ums.edu.my/id/eprint/22262/1/Development%20of%20Rule-Based%20Procedural%20Content%20Generation%20for%202-Dimensional%20RPG.pdf https://eprints.ums.edu.my/id/eprint/22262/7/Development%20of%20Rule-based%20Procedural%20Content%20Generation%20for%202-Dimensional%20RPG.pdf |
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