Development of geobot games in teaching and facilitation of form four geographical skills topics

The suitability of Teaching and Facilitation Strategies (PDPc) will be able to create effective and fun learning for students in schools where the ability of teachers to plan and implement various PdPc strategies is able to optimize a learning session. PDPc's student -centered strategy can prov...

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Main Authors: Mohamad Amran Manining, Soon Singh Bikar Singh
Format: Article
Language:English
English
Published: Secholian Publication PLT 2021
Subjects:
Online Access:https://eprints.ums.edu.my/id/eprint/30289/1/Development%20of%20geobot%20games%20in%20teaching%20and%20facilitation%20of%20form%20four%20geographical%20skills%20topics%20FULL%20TEXT.pdf
https://eprints.ums.edu.my/id/eprint/30289/3/Development%20of%20geobot%20games%20in%20teaching%20and%20facilitation%20of%20form%20four%20geographical%20skills%20topics%20ABSTRACT.pdf
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author Mohamad Amran Manining
Soon Singh Bikar Singh
author_facet Mohamad Amran Manining
Soon Singh Bikar Singh
author_sort Mohamad Amran Manining
collection UMS
description The suitability of Teaching and Facilitation Strategies (PDPc) will be able to create effective and fun learning for students in schools where the ability of teachers to plan and implement various PdPc strategies is able to optimize a learning session. PDPc's student -centered strategy can provide opportunities for students to submit opinions, cultivate the attitude of always seeking knowledge and learning throughout life. Student -centered learning that requires the active involvement of students in finding and investigating problems, constructing hypotheses, designing experiments, collecting data as well as drawing conclusions to solve problems can be implemented through game -based learning. While the teacher only acts as a facilitator. This study is a design and development research using the ADDIE Model. Findings show that the implementation of the ADDIE Model in the development of Geobot Game Module makes the development of modules can be carried out systematically and produce modules relevant to the Secondary School Standard Curriculum for Geography form four set by the Ministry of Education Malaysia.
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spelling ums.eprints-302892021-09-20T03:21:26Z https://eprints.ums.edu.my/id/eprint/30289/ Development of geobot games in teaching and facilitation of form four geographical skills topics Mohamad Amran Manining Soon Singh Bikar Singh LB2361-2365 Curriculum The suitability of Teaching and Facilitation Strategies (PDPc) will be able to create effective and fun learning for students in schools where the ability of teachers to plan and implement various PdPc strategies is able to optimize a learning session. PDPc's student -centered strategy can provide opportunities for students to submit opinions, cultivate the attitude of always seeking knowledge and learning throughout life. Student -centered learning that requires the active involvement of students in finding and investigating problems, constructing hypotheses, designing experiments, collecting data as well as drawing conclusions to solve problems can be implemented through game -based learning. While the teacher only acts as a facilitator. This study is a design and development research using the ADDIE Model. Findings show that the implementation of the ADDIE Model in the development of Geobot Game Module makes the development of modules can be carried out systematically and produce modules relevant to the Secondary School Standard Curriculum for Geography form four set by the Ministry of Education Malaysia. Secholian Publication PLT 2021 Article PeerReviewed text en https://eprints.ums.edu.my/id/eprint/30289/1/Development%20of%20geobot%20games%20in%20teaching%20and%20facilitation%20of%20form%20four%20geographical%20skills%20topics%20FULL%20TEXT.pdf text en https://eprints.ums.edu.my/id/eprint/30289/3/Development%20of%20geobot%20games%20in%20teaching%20and%20facilitation%20of%20form%20four%20geographical%20skills%20topics%20ABSTRACT.pdf Mohamad Amran Manining and Soon Singh Bikar Singh (2021) Development of geobot games in teaching and facilitation of form four geographical skills topics. Malaysian Journal of Social Sciences and Humanities, 6. pp. 276-288. ISSN 2504-8562 https://www.msocialsciences.com/index.php/mjssh/article/view/820/610 https://doi.org/10.47405/mjssh.v6i6.820 https://doi.org/10.47405/mjssh.v6i6.820
spellingShingle LB2361-2365 Curriculum
Mohamad Amran Manining
Soon Singh Bikar Singh
Development of geobot games in teaching and facilitation of form four geographical skills topics
title Development of geobot games in teaching and facilitation of form four geographical skills topics
title_full Development of geobot games in teaching and facilitation of form four geographical skills topics
title_fullStr Development of geobot games in teaching and facilitation of form four geographical skills topics
title_full_unstemmed Development of geobot games in teaching and facilitation of form four geographical skills topics
title_short Development of geobot games in teaching and facilitation of form four geographical skills topics
title_sort development of geobot games in teaching and facilitation of form four geographical skills topics
topic LB2361-2365 Curriculum
url https://eprints.ums.edu.my/id/eprint/30289/1/Development%20of%20geobot%20games%20in%20teaching%20and%20facilitation%20of%20form%20four%20geographical%20skills%20topics%20FULL%20TEXT.pdf
https://eprints.ums.edu.my/id/eprint/30289/3/Development%20of%20geobot%20games%20in%20teaching%20and%20facilitation%20of%20form%20four%20geographical%20skills%20topics%20ABSTRACT.pdf
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