Human motion recognition based on Kinect sensor and leap motion controller

Augmented reality (AR) is an interactive experience of a real-world environment where objects reside in the real world are enhanced by computer-generated perceptual information. In essence, emulating and altering reality that include, in relatively real-time and precision, position and motion tracki...

Full description

Bibliographic Details
Main Authors: Chun, Yung Wong, Giap, Weng Ng, Ag Asri Ag Ibrahim
Format: Proceedings
Language:English
English
Published: Springer 2022
Subjects:
Online Access:https://eprints.ums.edu.my/id/eprint/34229/1/Human%20motion%20recognition%20based%20on%20Kinect%20sensor%20and%20leap%20motion%20controller.ABSTRACT.pdf
https://eprints.ums.edu.my/id/eprint/34229/2/Human%20Motion%20Recognition%20Based%20on%20Kinect%20Sensor%20and%20Leap%20Motion%20Controller.pdf
_version_ 1796911556521361408
author Chun, Yung Wong
Giap, Weng Ng
Ag Asri Ag Ibrahim
author_facet Chun, Yung Wong
Giap, Weng Ng
Ag Asri Ag Ibrahim
author_sort Chun, Yung Wong
collection UMS
description Augmented reality (AR) is an interactive experience of a real-world environment where objects reside in the real world are enhanced by computer-generated perceptual information. In essence, emulating and altering reality that include, in relatively real-time and precision, position and motion tracking (sensors like Kinect and Leap Motion Controller), match moving (techniques allowing insertion of computer graphics into live-action footage with correct position, scale, orientation and motion), and finally motion capturing (process of recording movements of objects or people). This review is dedicated to the question of what object recognition (motion tracking, match moving and motion capture) is and how this technique can be identified, thus synthesizing knowledge in the field. The former is further clarified, elaborated, and compared using input sensors like Kinect and Leap Motion Controller.
first_indexed 2024-03-06T03:20:24Z
format Proceedings
id ums.eprints-34229
institution Universiti Malaysia Sabah
language English
English
last_indexed 2024-03-06T03:20:24Z
publishDate 2022
publisher Springer
record_format dspace
spelling ums.eprints-342292022-09-27T04:24:16Z https://eprints.ums.edu.my/id/eprint/34229/ Human motion recognition based on Kinect sensor and leap motion controller Chun, Yung Wong Giap, Weng Ng Ag Asri Ag Ibrahim QA76.75-76.765 Computer software Augmented reality (AR) is an interactive experience of a real-world environment where objects reside in the real world are enhanced by computer-generated perceptual information. In essence, emulating and altering reality that include, in relatively real-time and precision, position and motion tracking (sensors like Kinect and Leap Motion Controller), match moving (techniques allowing insertion of computer graphics into live-action footage with correct position, scale, orientation and motion), and finally motion capturing (process of recording movements of objects or people). This review is dedicated to the question of what object recognition (motion tracking, match moving and motion capture) is and how this technique can be identified, thus synthesizing knowledge in the field. The former is further clarified, elaborated, and compared using input sensors like Kinect and Leap Motion Controller. Springer 2022-03-26 Proceedings PeerReviewed text en https://eprints.ums.edu.my/id/eprint/34229/1/Human%20motion%20recognition%20based%20on%20Kinect%20sensor%20and%20leap%20motion%20controller.ABSTRACT.pdf text en https://eprints.ums.edu.my/id/eprint/34229/2/Human%20Motion%20Recognition%20Based%20on%20Kinect%20Sensor%20and%20Leap%20Motion%20Controller.pdf Chun, Yung Wong and Giap, Weng Ng and Ag Asri Ag Ibrahim (2022) Human motion recognition based on Kinect sensor and leap motion controller. https://link.springer.com/chapter/10.1007/978-981-16-8515-6_3
spellingShingle QA76.75-76.765 Computer software
Chun, Yung Wong
Giap, Weng Ng
Ag Asri Ag Ibrahim
Human motion recognition based on Kinect sensor and leap motion controller
title Human motion recognition based on Kinect sensor and leap motion controller
title_full Human motion recognition based on Kinect sensor and leap motion controller
title_fullStr Human motion recognition based on Kinect sensor and leap motion controller
title_full_unstemmed Human motion recognition based on Kinect sensor and leap motion controller
title_short Human motion recognition based on Kinect sensor and leap motion controller
title_sort human motion recognition based on kinect sensor and leap motion controller
topic QA76.75-76.765 Computer software
url https://eprints.ums.edu.my/id/eprint/34229/1/Human%20motion%20recognition%20based%20on%20Kinect%20sensor%20and%20leap%20motion%20controller.ABSTRACT.pdf
https://eprints.ums.edu.my/id/eprint/34229/2/Human%20Motion%20Recognition%20Based%20on%20Kinect%20Sensor%20and%20Leap%20Motion%20Controller.pdf
work_keys_str_mv AT chunyungwong humanmotionrecognitionbasedonkinectsensorandleapmotioncontroller
AT giapwengng humanmotionrecognitionbasedonkinectsensorandleapmotioncontroller
AT agasriagibrahim humanmotionrecognitionbasedonkinectsensorandleapmotioncontroller