Virtual reality and gamification in hospitality education at front desk
Virtual reality (VR) is recognized as an intelligent and digital technology that has impacted numerous sectors and environments. VR in the classroom acts like a digital tool for the students and the teachers to achieve educational goals as it enhances understanding, critical thinking, visualization...
Main Authors: | Ismail, Nurul Halimatul Asmak, Awwad, Samer A.B., Thinakaran, Rajermani, Quah, Wei Boon, Muniandy, Mohana |
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Format: | Article |
Language: | English |
Published: |
Association for Information Communication Technology Education and Science
2024
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Online Access: | http://psasir.upm.edu.my/id/eprint/114665/1/114665.pdf |
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