Gamification in Biomedical Sciences programme: wordsearch
Gamification in education may help students to recognize words mentioned in textbooks and lectures with ease. This can further assist students to memorize the words and its meanings. This method may assuage the fears of memorizing terminology. This book is the second book for Gamification in Biomedi...
Main Author: | |
---|---|
Format: | Book |
Language: | English |
Published: |
Universiti Putra Malaysia Press
2018
|
Online Access: | http://psasir.upm.edu.my/id/eprint/71550/1/Gamification-wordsearch.pdf |
_version_ | 1825950007029661696 |
---|---|
author | Md. Akim, Abdah |
author_facet | Md. Akim, Abdah |
author_sort | Md. Akim, Abdah |
collection | UPM |
description | Gamification in education may help students to recognize words mentioned in textbooks and lectures with ease. This can further assist students to memorize the words and its meanings. This method may assuage the fears of memorizing terminology. This book is the second book for Gamification in Biomedical Sciences Programme book series. It may be coupled with the first book, Crossword Puzzle, to strengthen the memorization and understanding of the subject matter. It is with great hope that both books will be of great value to those who want to pursue Biomedical Sciences. |
first_indexed | 2024-03-06T10:08:01Z |
format | Book |
id | upm.eprints-71550 |
institution | Universiti Putra Malaysia |
language | English |
last_indexed | 2024-03-06T10:08:01Z |
publishDate | 2018 |
publisher | Universiti Putra Malaysia Press |
record_format | dspace |
spelling | upm.eprints-715502020-01-13T04:40:29Z http://psasir.upm.edu.my/id/eprint/71550/ Gamification in Biomedical Sciences programme: wordsearch Md. Akim, Abdah Gamification in education may help students to recognize words mentioned in textbooks and lectures with ease. This can further assist students to memorize the words and its meanings. This method may assuage the fears of memorizing terminology. This book is the second book for Gamification in Biomedical Sciences Programme book series. It may be coupled with the first book, Crossword Puzzle, to strengthen the memorization and understanding of the subject matter. It is with great hope that both books will be of great value to those who want to pursue Biomedical Sciences. Universiti Putra Malaysia Press 2018 Book PeerReviewed text en http://psasir.upm.edu.my/id/eprint/71550/1/Gamification-wordsearch.pdf Md. Akim, Abdah (2018) Gamification in Biomedical Sciences programme: wordsearch. Universiti Putra Malaysia Press, Serdang, Selangor. ISBN 9789673448340 |
spellingShingle | Md. Akim, Abdah Gamification in Biomedical Sciences programme: wordsearch |
title | Gamification in Biomedical Sciences programme: wordsearch |
title_full | Gamification in Biomedical Sciences programme: wordsearch |
title_fullStr | Gamification in Biomedical Sciences programme: wordsearch |
title_full_unstemmed | Gamification in Biomedical Sciences programme: wordsearch |
title_short | Gamification in Biomedical Sciences programme: wordsearch |
title_sort | gamification in biomedical sciences programme wordsearch |
url | http://psasir.upm.edu.my/id/eprint/71550/1/Gamification-wordsearch.pdf |
work_keys_str_mv | AT mdakimabdah gamificationinbiomedicalsciencesprogrammewordsearch |