Design guidelines of tangible interaction learning model for children with dyslexia
Children with dyslexia are synonymous with having difficulties in learning to read. Dyslexic children commonly encounter visual, auditory and kinesthetic deficits which cause an inability to process the information in their brain despite no visual, hearing and motor impairments. T...
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Format: | Article |
Language: | English |
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Science and Engineering Research Support Society
2019
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Online Access: | http://psasir.upm.edu.my/id/eprint/81101/1/DYSLEXIA.pdf |
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author | Admodisastro, Novia Indriaty Jamali, Siti Nurliana Kamaruddin, Azrina Abd Ghani, Abdul Azim Hassan, Sa'adah |
author_facet | Admodisastro, Novia Indriaty Jamali, Siti Nurliana Kamaruddin, Azrina Abd Ghani, Abdul Azim Hassan, Sa'adah |
author_sort | Admodisastro, Novia Indriaty |
collection | UPM |
description | Children with dyslexia are synonymous with having difficulties in learning to read. Dyslexic children commonly encounter visual, auditory and kinesthetic deficits which cause an inability to process the information in their brain despite no visual, hearing and motor impairments. The current teaching approach used is through traditional instruction such as books, flashcards, boards and many more. However, children with dyslexia require a multisensory approach which allows them to utilize all their senses, be it eyes, ears, voice, and tactile, in learning. Tangible interaction has gained a reputation as an alternative approach to bringrichness and intuitiveness of a multimodal using physical tangible objects while interacting with a digital space. In order to provide the appropriate tools for dyslexic children in learning, design guidelines of tangible interaction learning model are established and supported by theories and other related works in the dyslexia domain. In regards to the design guidelines, an initial tangible interaction prototype called DisleksiaBelajar 3dT is going to be developed for children with dyslexia. The prototype may serve as an interactive and supportive tool for dyslexic children to learn Malay language. |
first_indexed | 2024-03-06T10:29:14Z |
format | Article |
id | upm.eprints-81101 |
institution | Universiti Putra Malaysia |
language | English |
last_indexed | 2024-03-06T10:29:14Z |
publishDate | 2019 |
publisher | Science and Engineering Research Support Society |
record_format | dspace |
spelling | upm.eprints-811012020-09-09T08:40:48Z http://psasir.upm.edu.my/id/eprint/81101/ Design guidelines of tangible interaction learning model for children with dyslexia Admodisastro, Novia Indriaty Jamali, Siti Nurliana Kamaruddin, Azrina Abd Ghani, Abdul Azim Hassan, Sa'adah Children with dyslexia are synonymous with having difficulties in learning to read. Dyslexic children commonly encounter visual, auditory and kinesthetic deficits which cause an inability to process the information in their brain despite no visual, hearing and motor impairments. The current teaching approach used is through traditional instruction such as books, flashcards, boards and many more. However, children with dyslexia require a multisensory approach which allows them to utilize all their senses, be it eyes, ears, voice, and tactile, in learning. Tangible interaction has gained a reputation as an alternative approach to bringrichness and intuitiveness of a multimodal using physical tangible objects while interacting with a digital space. In order to provide the appropriate tools for dyslexic children in learning, design guidelines of tangible interaction learning model are established and supported by theories and other related works in the dyslexia domain. In regards to the design guidelines, an initial tangible interaction prototype called DisleksiaBelajar 3dT is going to be developed for children with dyslexia. The prototype may serve as an interactive and supportive tool for dyslexic children to learn Malay language. Science and Engineering Research Support Society 2019 Article NonPeerReviewed text en http://psasir.upm.edu.my/id/eprint/81101/1/DYSLEXIA.pdf Admodisastro, Novia Indriaty and Jamali, Siti Nurliana and Kamaruddin, Azrina and Abd Ghani, Abdul Azim and Hassan, Sa'adah (2019) Design guidelines of tangible interaction learning model for children with dyslexia. International Journal of Advanced Science and Technology, 28 (2). pp. 355-362. ISSN 2005-4238; ESSN: 2207-6360 http://sersc.org/journals/index.php/IJAST/article/view/500/461 |
spellingShingle | Admodisastro, Novia Indriaty Jamali, Siti Nurliana Kamaruddin, Azrina Abd Ghani, Abdul Azim Hassan, Sa'adah Design guidelines of tangible interaction learning model for children with dyslexia |
title | Design guidelines of tangible interaction learning model for children with dyslexia |
title_full | Design guidelines of tangible interaction learning model for children with dyslexia |
title_fullStr | Design guidelines of tangible interaction learning model for children with dyslexia |
title_full_unstemmed | Design guidelines of tangible interaction learning model for children with dyslexia |
title_short | Design guidelines of tangible interaction learning model for children with dyslexia |
title_sort | design guidelines of tangible interaction learning model for children with dyslexia |
url | http://psasir.upm.edu.my/id/eprint/81101/1/DYSLEXIA.pdf |
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