Open access for gamification: a systematic review of literature across disciplines
Gamification is a combination of mission, story, and desirable behaviors that increases the likelihood of people showing particular behaviors. With the increasing need for developing effective learning methods, gamification has been widely used as a tool to improve the desire and interest in learnin...
Main Authors: | , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
Innovare Academics Sciences
2020
|
Online Access: | http://psasir.upm.edu.my/id/eprint/86986/1/Open%20access%20for%20gamification.pdf |
_version_ | 1796981792254722048 |
---|---|
author | Zakaria, Noor Syamilah Saripan, M. Iqbal Subarimaniam, Neerushah Ismail, Alyani |
author_facet | Zakaria, Noor Syamilah Saripan, M. Iqbal Subarimaniam, Neerushah Ismail, Alyani |
author_sort | Zakaria, Noor Syamilah |
collection | UPM |
description | Gamification is a combination of mission, story, and desirable behaviors that increases the likelihood of people showing particular behaviors. With the increasing need for developing effective learning methods, gamification has been widely used as a tool to improve the desire and interest in learning. The objective of this review is to identify disciplines, purposes, and target users of gamification through a systematic review involving gamification-related ‘open access’ scholarly materials. Using a series of rule performed through the Scopus database, we have examined 14 articles for an extensive review. We found that gamification fits numerous purposes and fields, allowing developers to expand their algorithms to be used for various subjects in different settings. Education leads the process of facilitating gamification and thus, we conclude that gamification is an attractive multidisciplinary learning tool. This review permits the implementation of gamification in many other disciplines and subsequently, increase desired behaviors. |
first_indexed | 2024-03-06T10:42:50Z |
format | Article |
id | upm.eprints-86986 |
institution | Universiti Putra Malaysia |
language | English |
last_indexed | 2024-03-06T10:42:50Z |
publishDate | 2020 |
publisher | Innovare Academics Sciences |
record_format | dspace |
spelling | upm.eprints-869862022-01-10T07:44:23Z http://psasir.upm.edu.my/id/eprint/86986/ Open access for gamification: a systematic review of literature across disciplines Zakaria, Noor Syamilah Saripan, M. Iqbal Subarimaniam, Neerushah Ismail, Alyani Gamification is a combination of mission, story, and desirable behaviors that increases the likelihood of people showing particular behaviors. With the increasing need for developing effective learning methods, gamification has been widely used as a tool to improve the desire and interest in learning. The objective of this review is to identify disciplines, purposes, and target users of gamification through a systematic review involving gamification-related ‘open access’ scholarly materials. Using a series of rule performed through the Scopus database, we have examined 14 articles for an extensive review. We found that gamification fits numerous purposes and fields, allowing developers to expand their algorithms to be used for various subjects in different settings. Education leads the process of facilitating gamification and thus, we conclude that gamification is an attractive multidisciplinary learning tool. This review permits the implementation of gamification in many other disciplines and subsequently, increase desired behaviors. Innovare Academics Sciences 2020-06 Article PeerReviewed text en http://psasir.upm.edu.my/id/eprint/86986/1/Open%20access%20for%20gamification.pdf Zakaria, Noor Syamilah and Saripan, M. Iqbal and Subarimaniam, Neerushah and Ismail, Alyani (2020) Open access for gamification: a systematic review of literature across disciplines. Journal of Critical Reviews, 7 (14). 1259 - 1266. ISSN 2394-5125 http://www.jcreview.com/issue.php?volume=Volume%207%20&issue=Issue-14&year=2020 10.31838/jcr.07.14.214 |
spellingShingle | Zakaria, Noor Syamilah Saripan, M. Iqbal Subarimaniam, Neerushah Ismail, Alyani Open access for gamification: a systematic review of literature across disciplines |
title | Open access for gamification: a systematic review of literature across disciplines |
title_full | Open access for gamification: a systematic review of literature across disciplines |
title_fullStr | Open access for gamification: a systematic review of literature across disciplines |
title_full_unstemmed | Open access for gamification: a systematic review of literature across disciplines |
title_short | Open access for gamification: a systematic review of literature across disciplines |
title_sort | open access for gamification a systematic review of literature across disciplines |
url | http://psasir.upm.edu.my/id/eprint/86986/1/Open%20access%20for%20gamification.pdf |
work_keys_str_mv | AT zakarianoorsyamilah openaccessforgamificationasystematicreviewofliteratureacrossdisciplines AT saripanmiqbal openaccessforgamificationasystematicreviewofliteratureacrossdisciplines AT subarimaniamneerushah openaccessforgamificationasystematicreviewofliteratureacrossdisciplines AT ismailalyani openaccessforgamificationasystematicreviewofliteratureacrossdisciplines |