Design and development of a multi-user virtual learning environment using second life and effectiveness in improving residents a chievement and knowledge retention
The recent development of digital tools has spurred educators to think differently about how they teach and how they can use computers in their classrooms. The concept of Multi-User Virtual Environments (MUVEs) has opened new avenues in the educational spectrum. The use of virtual worlds, in part...
Main Author: | Pany, Richard Hari Chandra |
---|---|
Format: | Thesis |
Language: | English |
Published: |
2012
|
Subjects: | |
Online Access: | http://psasir.upm.edu.my/id/eprint/92610/1/FBSB%202012%2044%20-%20IR.pdf |
Similar Items
-
Pelaksanaan e-pembelajaran dalam persekitaran sosial dan budaya sekolah transformasi (TS25) di Malaysia
by: Subban, Suvarmani
Published: (2021) -
Exploring the influence of haptic and olfactory cues of a virtual donut on satiation and eating behavior
by: Li, Benjamin Junting, et al.
Published: (2018) -
Motivation and self-regulation as predictors of e-learning experience among undergraduates in a Malaysian Public University
by: Chiang, Yan Chiou
Published: (2015) -
Integrated user-interface acceptance model for e-learning system
by: Ramadiani, -
Published: (2014) -
The effect of textual input versus iconic input in computer assisted instruction on interval recognition
by: Mong, Bernice Chuey Mei
Published: (2004)