Gamification of Kahoot! Boosts Students’ Motivation in ESL Classroom

This paper analyzed the effectiveness of using Students Response System namely Kahoot! to activate students’ motivation and engagement in learning English as a Second Language (ESL) at a college. A survey method was used in this study with the purpose to find out and investigate the students’ perspe...

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Bibliographic Details
Main Authors: Daud, Rosmawati Mohd, Jusoh, Juhari Sham
Other Authors: Kadir, Nadhrah A
Format: Book Section
Language:English
Published: School of Social Sciences, USM 2017
Subjects:
Online Access:http://eprints.usm.my/41186/1/ART_102.pdf