Summary: | Over recent years, rapid growth of smartphone technology and capabilities makes it an important tool in our daily activities. Despite increasing processing power and capabilities as well as decreasing price, these consumer smartphones are still limited in term of batteries capacity. The heterogeneity properties of these devices, subscribed network as well as its users also lead to mismatch problem. Usage in power-hungry multimedia applications such as streaming video players and 3D games, the limited battery capacity motivates smartphone energy aware content adaptation research to address these problems. This paper present experiments of energy consumption of video streaming in various video encoding properties as well as different network scenarios. The result of the experiments shows that energy savings up to 40% can be achieved by using different encoding property.
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