Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh

This project studied whether the optimizing of colour resolution for the non-photorealistic 3D model and animation can make the rendering process becomes faster than before. 130 frames of short and simple 3D animation were tested. Four types of colour resolution in three categories of screen res...

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Bibliographic Details
Main Author: Ismail, Azizan
Format: Thesis
Language:English
Published: 2003
Subjects:
Online Access:http://eprints.uthm.edu.my/9730/1/24p%20AZIZAN%20ISMAIL.pdf
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author Ismail, Azizan
author_facet Ismail, Azizan
author_sort Ismail, Azizan
collection UTHM
description This project studied whether the optimizing of colour resolution for the non-photorealistic 3D model and animation can make the rendering process becomes faster than before. 130 frames of short and simple 3D animation were tested. Four types of colour resolution in three categories of screen resolution was applied to the 3D animation, and the result shows that the screen resolution give more impact to the rendering process time compare to the colour resolution. This project also present a comparative study between PC-based and Macintosh-based in the 3D model and animation rendering process. The same 3D animation was tested through the two different platforms which has quitesimilar in terms of performance and the result shows that Macintosh-based perform better that PC-based in all rendering processes
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spelling uthm.eprints-97302023-08-21T02:26:32Z http://eprints.uthm.edu.my/9730/ Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh Ismail, Azizan TR Photography TR845-899 Cinematography. Motion pictures This project studied whether the optimizing of colour resolution for the non-photorealistic 3D model and animation can make the rendering process becomes faster than before. 130 frames of short and simple 3D animation were tested. Four types of colour resolution in three categories of screen resolution was applied to the 3D animation, and the result shows that the screen resolution give more impact to the rendering process time compare to the colour resolution. This project also present a comparative study between PC-based and Macintosh-based in the 3D model and animation rendering process. The same 3D animation was tested through the two different platforms which has quitesimilar in terms of performance and the result shows that Macintosh-based perform better that PC-based in all rendering processes 2003-10 Thesis NonPeerReviewed text en http://eprints.uthm.edu.my/9730/1/24p%20AZIZAN%20ISMAIL.pdf Ismail, Azizan (2003) Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh. Masters thesis, Universiti Putra Malaysia.
spellingShingle TR Photography
TR845-899 Cinematography. Motion pictures
Ismail, Azizan
Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
title Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
title_full Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
title_fullStr Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
title_full_unstemmed Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
title_short Optimizing colour resolusion in 3D model and animation for fast rendering time between PC and Macintosh
title_sort optimizing colour resolusion in 3d model and animation for fast rendering time between pc and macintosh
topic TR Photography
TR845-899 Cinematography. Motion pictures
url http://eprints.uthm.edu.my/9730/1/24p%20AZIZAN%20ISMAIL.pdf
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