Haptic vision, acoustic and navigation control in virtual reality game

Virtual reality game (VRG) is a recent research focusing to combine entertainment aspect with educational aspect. One of VRG elements that is very important to explore the virtual world is navigation control since it stimulates interactivity and immersiveness. Therefore, a lot of research have b...

Full description

Bibliographic Details
Main Authors: Basori, Ahmad Hoirul, Bade, Abdullah, Daman, Daut, Sunar, Mohd Shahrizal, Saari, Nadzari
Format: Book Section
Published: Penerbit UTM 2007
Subjects:
_version_ 1796855249522130944
author Basori, Ahmad Hoirul
Bade, Abdullah
Daman, Daut
Sunar, Mohd Shahrizal
Saari, Nadzari
author_facet Basori, Ahmad Hoirul
Bade, Abdullah
Daman, Daut
Sunar, Mohd Shahrizal
Saari, Nadzari
author_sort Basori, Ahmad Hoirul
collection ePrints
description Virtual reality game (VRG) is a recent research focusing to combine entertainment aspect with educational aspect. One of VRG elements that is very important to explore the virtual world is navigation control since it stimulates interactivity and immersiveness. Therefore, a lot of research have been conducted to improve the control on characters navigation. Basically, the navigation is controlled by hardware like mouse, keyboard, joystick and the 3D input control like Nintendo Wii controller. All of these give new opportunity to create natural movement of virtual human character. This chapter will describe the method to collaborate haptic and audio to get better navigation control. Navigation control is also useful to help impaired people in recognizing objects, locating particular position, and exploring the details about object information (Sallnas et al. 2006). The navigation control is also helpful to assist communication in collaborative virtual environment (Sallnas et al. 2006; Aylett et al. 2005). Other researchers also proposed methods on how to solve navigation problems such as exploring virtual world, locating a place, changing a place, remembering visited location and identifying the current location (Abasolo et al. 2007).
first_indexed 2024-03-05T18:25:53Z
format Book Section
id utm.eprints-13486
institution Universiti Teknologi Malaysia - ePrints
last_indexed 2024-03-05T18:25:53Z
publishDate 2007
publisher Penerbit UTM
record_format dspace
spelling utm.eprints-134862011-08-08T09:58:29Z http://eprints.utm.my/13486/ Haptic vision, acoustic and navigation control in virtual reality game Basori, Ahmad Hoirul Bade, Abdullah Daman, Daut Sunar, Mohd Shahrizal Saari, Nadzari QA75 Electronic computers. Computer science Virtual reality game (VRG) is a recent research focusing to combine entertainment aspect with educational aspect. One of VRG elements that is very important to explore the virtual world is navigation control since it stimulates interactivity and immersiveness. Therefore, a lot of research have been conducted to improve the control on characters navigation. Basically, the navigation is controlled by hardware like mouse, keyboard, joystick and the 3D input control like Nintendo Wii controller. All of these give new opportunity to create natural movement of virtual human character. This chapter will describe the method to collaborate haptic and audio to get better navigation control. Navigation control is also useful to help impaired people in recognizing objects, locating particular position, and exploring the details about object information (Sallnas et al. 2006). The navigation control is also helpful to assist communication in collaborative virtual environment (Sallnas et al. 2006; Aylett et al. 2005). Other researchers also proposed methods on how to solve navigation problems such as exploring virtual world, locating a place, changing a place, remembering visited location and identifying the current location (Abasolo et al. 2007). Penerbit UTM 2007 Book Section PeerReviewed Basori, Ahmad Hoirul and Bade, Abdullah and Daman, Daut and Sunar, Mohd Shahrizal and Saari, Nadzari (2007) Haptic vision, acoustic and navigation control in virtual reality game. In: Real-time computer graphics theory and application Vol I. Penerbit UTM, Johor, pp. 19-28. ISBN 978-983-52-0614-6
spellingShingle QA75 Electronic computers. Computer science
Basori, Ahmad Hoirul
Bade, Abdullah
Daman, Daut
Sunar, Mohd Shahrizal
Saari, Nadzari
Haptic vision, acoustic and navigation control in virtual reality game
title Haptic vision, acoustic and navigation control in virtual reality game
title_full Haptic vision, acoustic and navigation control in virtual reality game
title_fullStr Haptic vision, acoustic and navigation control in virtual reality game
title_full_unstemmed Haptic vision, acoustic and navigation control in virtual reality game
title_short Haptic vision, acoustic and navigation control in virtual reality game
title_sort haptic vision acoustic and navigation control in virtual reality game
topic QA75 Electronic computers. Computer science
work_keys_str_mv AT basoriahmadhoirul hapticvisionacousticandnavigationcontrolinvirtualrealitygame
AT badeabdullah hapticvisionacousticandnavigationcontrolinvirtualrealitygame
AT damandaut hapticvisionacousticandnavigationcontrolinvirtualrealitygame
AT sunarmohdshahrizal hapticvisionacousticandnavigationcontrolinvirtualrealitygame
AT saarinadzari hapticvisionacousticandnavigationcontrolinvirtualrealitygame