Group behaviour analysis in crowd simulation

Crowd simulation is one of the important issues in computer graphics application. Good crowd simulation involves a few rules that to be applied, which are modelling, rendering, behaviour, and collision avoidance. Herding, flocking, and schooling behaviours of animals have been studied extensively ov...

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Main Authors: N. A., Mustapha, A., Bade, S., Kari
Format: Conference or Workshop Item
Published: 2009
Subjects:
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author N. A., Mustapha
A., Bade
S., Kari
author_facet N. A., Mustapha
A., Bade
S., Kari
author_sort N. A., Mustapha
collection ePrints
description Crowd simulation is one of the important issues in computer graphics application. Good crowd simulation involves a few rules that to be applied, which are modelling, rendering, behaviour, and collision avoidance. Herding, flocking, and schooling behaviours of animals have been studied extensively over the past century. Ideally, a behavioural model for crowd should be both realistic and efficient, and it should also be able to simulate a very large number of agents efficiently to cause just a minor impact in the applications frame rates. In crowd behaviour there are some issues that must be implemented in the correct way: situation and environment. This paper investigates the important of behaviour for crowd simulation in virtual environment.
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institution Universiti Teknologi Malaysia - ePrints
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spelling utm.eprints-152502020-07-30T07:38:51Z http://eprints.utm.my/15250/ Group behaviour analysis in crowd simulation N. A., Mustapha A., Bade S., Kari QA75 Electronic computers. Computer science Crowd simulation is one of the important issues in computer graphics application. Good crowd simulation involves a few rules that to be applied, which are modelling, rendering, behaviour, and collision avoidance. Herding, flocking, and schooling behaviours of animals have been studied extensively over the past century. Ideally, a behavioural model for crowd should be both realistic and efficient, and it should also be able to simulate a very large number of agents efficiently to cause just a minor impact in the applications frame rates. In crowd behaviour there are some issues that must be implemented in the correct way: situation and environment. This paper investigates the important of behaviour for crowd simulation in virtual environment. 2009 Conference or Workshop Item PeerReviewed N. A., Mustapha and A., Bade and S., Kari (2009) Group behaviour analysis in crowd simulation. In: Interactive Digital Media Workshop, Department of Computer Graphics and Multimedia (IDM09), 2009, UTM, Johor. http://dms.library.utm.my:8080/vital/access/manager/Repository/vital:100083
spellingShingle QA75 Electronic computers. Computer science
N. A., Mustapha
A., Bade
S., Kari
Group behaviour analysis in crowd simulation
title Group behaviour analysis in crowd simulation
title_full Group behaviour analysis in crowd simulation
title_fullStr Group behaviour analysis in crowd simulation
title_full_unstemmed Group behaviour analysis in crowd simulation
title_short Group behaviour analysis in crowd simulation
title_sort group behaviour analysis in crowd simulation
topic QA75 Electronic computers. Computer science
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AT abade groupbehaviouranalysisincrowdsimulation
AT skari groupbehaviouranalysisincrowdsimulation