The crowd simulation for interactive virtual environments
The paper will cover the issues of Collective Behavior in complex and critical event in Virtual Environment and its Application by Visualizing Space and Information. This is related to the on-going research results concerning development of the crowd simulation for interactive virtual environments....
Main Authors: | , |
---|---|
Format: | Book Section |
Language: | English |
Published: |
ACM
2004
|
Subjects: | |
Online Access: | http://eprints.utm.my/390/1/p278-widyartoVRCAI.pdf |
_version_ | 1796853079671308288 |
---|---|
author | Abd. Latiff, Muhammad Shafie Widyarto, Setyawan |
author_facet | Abd. Latiff, Muhammad Shafie Widyarto, Setyawan |
author_sort | Abd. Latiff, Muhammad Shafie |
collection | ePrints |
description | The paper will cover the issues of Collective Behavior in complex and critical event in Virtual Environment and its Application by Visualizing Space and Information. This is related to the on-going research results concerning development of the crowd simulation for interactive virtual environments. The simulation aims to reproduce realistic scenarios involving large number of the virtual human agents. We define interactive VE as an architecture of multi-agent system allowing behaviors of the agents to interact among them, with the virtual environment as well as with the real human participants. The first behavior is known as Collective behavior. One of collective behavior to be described in this paper is maximum dispersion for the group of three agents. There are some complexities in identifying the procedure for maximum dispersion behavior among three agents. For experimenting with the determined procedures, the path planning of crowd dispersion in the building environment at the time of emergency situation is applied. With this complex and critical environment an experiment is carried out and the result of simulating maximum dispersion behavior of agents is discussed. |
first_indexed | 2024-03-05T17:54:18Z |
format | Book Section |
id | utm.eprints-390 |
institution | Universiti Teknologi Malaysia - ePrints |
language | English |
last_indexed | 2024-03-05T17:54:18Z |
publishDate | 2004 |
publisher | ACM |
record_format | dspace |
spelling | utm.eprints-3902011-03-07T07:44:41Z http://eprints.utm.my/390/ The crowd simulation for interactive virtual environments Abd. Latiff, Muhammad Shafie Widyarto, Setyawan QA75 Electronic computers. Computer science The paper will cover the issues of Collective Behavior in complex and critical event in Virtual Environment and its Application by Visualizing Space and Information. This is related to the on-going research results concerning development of the crowd simulation for interactive virtual environments. The simulation aims to reproduce realistic scenarios involving large number of the virtual human agents. We define interactive VE as an architecture of multi-agent system allowing behaviors of the agents to interact among them, with the virtual environment as well as with the real human participants. The first behavior is known as Collective behavior. One of collective behavior to be described in this paper is maximum dispersion for the group of three agents. There are some complexities in identifying the procedure for maximum dispersion behavior among three agents. For experimenting with the determined procedures, the path planning of crowd dispersion in the building environment at the time of emergency situation is applied. With this complex and critical environment an experiment is carried out and the result of simulating maximum dispersion behavior of agents is discussed. ACM 2004-06-16 Book Section PeerReviewed application/pdf en http://eprints.utm.my/390/1/p278-widyartoVRCAI.pdf Abd. Latiff, Muhammad Shafie and Widyarto, Setyawan (2004) The crowd simulation for interactive virtual environments. In: Proceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry. ACM, New York, pp. 278-281. ISBN 1581138849 http://portal.acm.org/results.cfm?coll=ACM&dl=ACM&CFID=23439211&CFTOKEN=47101751 10.1145/1044588.1044647 |
spellingShingle | QA75 Electronic computers. Computer science Abd. Latiff, Muhammad Shafie Widyarto, Setyawan The crowd simulation for interactive virtual environments |
title | The crowd simulation for interactive virtual environments |
title_full | The crowd simulation for interactive virtual environments |
title_fullStr | The crowd simulation for interactive virtual environments |
title_full_unstemmed | The crowd simulation for interactive virtual environments |
title_short | The crowd simulation for interactive virtual environments |
title_sort | crowd simulation for interactive virtual environments |
topic | QA75 Electronic computers. Computer science |
url | http://eprints.utm.my/390/1/p278-widyartoVRCAI.pdf |
work_keys_str_mv | AT abdlatiffmuhammadshafie thecrowdsimulationforinteractivevirtualenvironments AT widyartosetyawan thecrowdsimulationforinteractivevirtualenvironments AT abdlatiffmuhammadshafie crowdsimulationforinteractivevirtualenvironments AT widyartosetyawan crowdsimulationforinteractivevirtualenvironments |