Interactive rendering of light scattering in dust molecules using particle systems

In this paper introduces a technique for rendering effect of the volumetric lighting in dusty atmosphere using particle systems. Despite numerous techniques has been proposed for rendering these effects but still lack realism in the interactive applications. This technique is based on the sampling p...

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Main Authors: Ali, H. H., Sunar, M. S., Kolivand, H.
Format: Article
Published: Inderscience Enterprises Ltd. 2018
Subjects:
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author Ali, H. H.
Sunar, M. S.
Kolivand, H.
author_facet Ali, H. H.
Sunar, M. S.
Kolivand, H.
author_sort Ali, H. H.
collection ePrints
description In this paper introduces a technique for rendering effect of the volumetric lighting in dusty atmosphere using particle systems. Despite numerous techniques has been proposed for rendering these effects but still lack realism in the interactive applications. This technique is based on the sampling planes to compute radiance transport equation and use dynamic model of the dust. The scattering of light is computed by using fragment shaders and 2D texture by making use of the graphics hardware, while using ParticleEngine technique generates the dust. The technique is efficient and accurate to mimic a realistic scenes have effect such as scattering of light in dust molecules. In addition to, volumetric shadows are created resulting of density and size particles within participating media. Therefore, scattering of light is generated in presence dusty media that lead to provide visual clue closer to realistic.
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institution Universiti Teknologi Malaysia - ePrints
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publisher Inderscience Enterprises Ltd.
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spelling utm.eprints-798992019-01-28T06:58:57Z http://eprints.utm.my/79899/ Interactive rendering of light scattering in dust molecules using particle systems Ali, H. H. Sunar, M. S. Kolivand, H. QA75 Electronic computers. Computer science In this paper introduces a technique for rendering effect of the volumetric lighting in dusty atmosphere using particle systems. Despite numerous techniques has been proposed for rendering these effects but still lack realism in the interactive applications. This technique is based on the sampling planes to compute radiance transport equation and use dynamic model of the dust. The scattering of light is computed by using fragment shaders and 2D texture by making use of the graphics hardware, while using ParticleEngine technique generates the dust. The technique is efficient and accurate to mimic a realistic scenes have effect such as scattering of light in dust molecules. In addition to, volumetric shadows are created resulting of density and size particles within participating media. Therefore, scattering of light is generated in presence dusty media that lead to provide visual clue closer to realistic. Inderscience Enterprises Ltd. 2018 Article PeerReviewed Ali, H. H. and Sunar, M. S. and Kolivand, H. (2018) Interactive rendering of light scattering in dust molecules using particle systems. International Journal of Computer Aided Engineering and Technology, 10 (3). pp. 274-286. ISSN 1757-2657 http://dx.doi.org/10.1504/IJCAET.2018.10011619 DOI:10.1504/IJCAET.2018.10011619
spellingShingle QA75 Electronic computers. Computer science
Ali, H. H.
Sunar, M. S.
Kolivand, H.
Interactive rendering of light scattering in dust molecules using particle systems
title Interactive rendering of light scattering in dust molecules using particle systems
title_full Interactive rendering of light scattering in dust molecules using particle systems
title_fullStr Interactive rendering of light scattering in dust molecules using particle systems
title_full_unstemmed Interactive rendering of light scattering in dust molecules using particle systems
title_short Interactive rendering of light scattering in dust molecules using particle systems
title_sort interactive rendering of light scattering in dust molecules using particle systems
topic QA75 Electronic computers. Computer science
work_keys_str_mv AT alihh interactiverenderingoflightscatteringindustmoleculesusingparticlesystems
AT sunarms interactiverenderingoflightscatteringindustmoleculesusingparticlesystems
AT kolivandh interactiverenderingoflightscatteringindustmoleculesusingparticlesystems