Augmented reality battleship board game with holographic display

The board game is a game that played on the board, and the Battleship board game is one of the examples. While developing the virtual board game, multi-user interaction is essential as a board game played by more than one people. To enhance the user experience, the board game has been implemented wi...

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Main Authors: Fadzli, F. E., Ismail, A. W., Rosman, M. F. A., Suaib, N. M., Rahim, M. S. M., Ismail, I.
Format: Conference or Workshop Item
Language:English
Published: 2020
Subjects:
Online Access:http://eprints.utm.my/92028/1/FEFadzli2020_AugmentedRealityBattleshipBoardGame.pdf
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author Fadzli, F. E.
Ismail, A. W.
Rosman, M. F. A.
Suaib, N. M.
Rahim, M. S. M.
Ismail, I.
author_facet Fadzli, F. E.
Ismail, A. W.
Rosman, M. F. A.
Suaib, N. M.
Rahim, M. S. M.
Ismail, I.
author_sort Fadzli, F. E.
collection ePrints
description The board game is a game that played on the board, and the Battleship board game is one of the examples. While developing the virtual board game, multi-user interaction is essential as a board game played by more than one people. To enhance the user experience, the board game has been implemented with Augmented Reality (AR) technology. AR can superimpose it into the real-world since it has the capabilities to overlay the virtual game on the top of the real world. However, AR handheld has limited perspective viewing for the viewers to see the battleship game. Therefore, this project aims to develop an AR battleship board game with a holographic display. Three phases have been carried out, first is to study the multi-user interaction for the AR battleship board game and holographic display with a different perspective. Second is to develop the multi-user interaction for AR Battleship board game. Finally, the third phase is to integrate the AR Battleship board game with a pyramid holographic display. The evaluation has been performed, and the result is based on the usability and user acceptance have been recorded. Based on the result, this project has successfully produced AR Battleship board game with holographic display application and significantly enhance the user experience.
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spelling utm.eprints-920282021-08-30T04:58:15Z http://eprints.utm.my/92028/ Augmented reality battleship board game with holographic display Fadzli, F. E. Ismail, A. W. Rosman, M. F. A. Suaib, N. M. Rahim, M. S. M. Ismail, I. QA75 Electronic computers. Computer science The board game is a game that played on the board, and the Battleship board game is one of the examples. While developing the virtual board game, multi-user interaction is essential as a board game played by more than one people. To enhance the user experience, the board game has been implemented with Augmented Reality (AR) technology. AR can superimpose it into the real-world since it has the capabilities to overlay the virtual game on the top of the real world. However, AR handheld has limited perspective viewing for the viewers to see the battleship game. Therefore, this project aims to develop an AR battleship board game with a holographic display. Three phases have been carried out, first is to study the multi-user interaction for the AR battleship board game and holographic display with a different perspective. Second is to develop the multi-user interaction for AR Battleship board game. Finally, the third phase is to integrate the AR Battleship board game with a pyramid holographic display. The evaluation has been performed, and the result is based on the usability and user acceptance have been recorded. Based on the result, this project has successfully produced AR Battleship board game with holographic display application and significantly enhance the user experience. 2020 Conference or Workshop Item PeerReviewed application/pdf en http://eprints.utm.my/92028/1/FEFadzli2020_AugmentedRealityBattleshipBoardGame.pdf Fadzli, F. E. and Ismail, A. W. and Rosman, M. F. A. and Suaib, N. M. and Rahim, M. S. M. and Ismail, I. (2020) Augmented reality battleship board game with holographic display. In: International Conference on Virtual and Mixed Reality Interfaces 2020, ICVRMR 2020, 16 - 17 November 2020, Johor, Malaysia. http://dx.doi.org/10.1088/1757-899X/979/1/012013
spellingShingle QA75 Electronic computers. Computer science
Fadzli, F. E.
Ismail, A. W.
Rosman, M. F. A.
Suaib, N. M.
Rahim, M. S. M.
Ismail, I.
Augmented reality battleship board game with holographic display
title Augmented reality battleship board game with holographic display
title_full Augmented reality battleship board game with holographic display
title_fullStr Augmented reality battleship board game with holographic display
title_full_unstemmed Augmented reality battleship board game with holographic display
title_short Augmented reality battleship board game with holographic display
title_sort augmented reality battleship board game with holographic display
topic QA75 Electronic computers. Computer science
url http://eprints.utm.my/92028/1/FEFadzli2020_AugmentedRealityBattleshipBoardGame.pdf
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