Designing story card in extreme programming using machine learning technique

Story card is one of the software development artifacts that can be used to gather requirements in extreme programming (XP).It can assists developers to translate and develop the system based on activities and rules stated in the story card.However, conventional XP story card framework or template...

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Main Authors: Yasin, Azman, Gaber, Shamsan, Omar, Mazni, Mohd, Haslina, Baharom, Fauziah, Md Din, Marina
Format: Conference or Workshop Item
Language:English
Published: 2012
Subjects:
Online Access:https://repo.uum.edu.my/id/eprint/14751/1/10.pdf
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author Yasin, Azman
Gaber, Shamsan
Omar, Mazni
Mohd, Haslina
Baharom, Fauziah
Md Din, Marina
author_facet Yasin, Azman
Gaber, Shamsan
Omar, Mazni
Mohd, Haslina
Baharom, Fauziah
Md Din, Marina
author_sort Yasin, Azman
collection UUM
description Story card is one of the software development artifacts that can be used to gather requirements in extreme programming (XP).It can assists developers to translate and develop the system based on activities and rules stated in the story card.However, conventional XP story card framework or template is not well defined and only supports requirements in two or three sentences.It also does not states any information rather than system functionality.This may lead to conflicts, missing, and ambiguous requirements.In order to overcome this problem, Machine Learning is one of the techniques that can be used to extract the content from the list of requirements and produce the story cards based on the priority and rules of requirements.Thus, this study aims to to propose a new technique of designing story cards based on user requirements.The finding from the study is a conceptual model of designing story cards using machine learning technique.Future research will investigate how the technique adapt with the iterative changes of the requirements.
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spelling uum-147512015-07-06T06:45:49Z https://repo.uum.edu.my/id/eprint/14751/ Designing story card in extreme programming using machine learning technique Yasin, Azman Gaber, Shamsan Omar, Mazni Mohd, Haslina Baharom, Fauziah Md Din, Marina QA76 Computer software Story card is one of the software development artifacts that can be used to gather requirements in extreme programming (XP).It can assists developers to translate and develop the system based on activities and rules stated in the story card.However, conventional XP story card framework or template is not well defined and only supports requirements in two or three sentences.It also does not states any information rather than system functionality.This may lead to conflicts, missing, and ambiguous requirements.In order to overcome this problem, Machine Learning is one of the techniques that can be used to extract the content from the list of requirements and produce the story cards based on the priority and rules of requirements.Thus, this study aims to to propose a new technique of designing story cards based on user requirements.The finding from the study is a conceptual model of designing story cards using machine learning technique.Future research will investigate how the technique adapt with the iterative changes of the requirements. 2012-07-04 Conference or Workshop Item PeerReviewed application/pdf en https://repo.uum.edu.my/id/eprint/14751/1/10.pdf Yasin, Azman and Gaber, Shamsan and Omar, Mazni and Mohd, Haslina and Baharom, Fauziah and Md Din, Marina (2012) Designing story card in extreme programming using machine learning technique. In: Knowledge Management International Conference (KMICe) 2012, 4 – 6 July 2012, Johor Bahru, Malaysia. http://www.kmice.uum.edu.my
spellingShingle QA76 Computer software
Yasin, Azman
Gaber, Shamsan
Omar, Mazni
Mohd, Haslina
Baharom, Fauziah
Md Din, Marina
Designing story card in extreme programming using machine learning technique
title Designing story card in extreme programming using machine learning technique
title_full Designing story card in extreme programming using machine learning technique
title_fullStr Designing story card in extreme programming using machine learning technique
title_full_unstemmed Designing story card in extreme programming using machine learning technique
title_short Designing story card in extreme programming using machine learning technique
title_sort designing story card in extreme programming using machine learning technique
topic QA76 Computer software
url https://repo.uum.edu.my/id/eprint/14751/1/10.pdf
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