Assessing user acceptance towards virtual museum: The case in Kedah State Museum, Malaysia

This paper describes the testing analysis that has been done towards a prototype of virtual museum named ViSeum. The prototype was based on the real Kedah State Museum (KSM) at Northern Malaysia. This ViSeum was developed using non immersive virtual reality technique,whereas it focused to reduce co...

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Príomhchruthaitheoirí: Awang, Norazimah, Yaakub, Abdul Razak, Othman, Zakirah
Formáid: Book Section
Teanga:English
Foilsithe / Cruthaithe: IEEE 2009
Ábhair:
Rochtain ar líne:https://repo.uum.edu.my/id/eprint/1574/1/Assessing_User_Acceptance_towards_Virtual_Museum_The_Case_in%5B1%5D.pdf
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author Awang, Norazimah
Yaakub, Abdul Razak
Othman, Zakirah
author_facet Awang, Norazimah
Yaakub, Abdul Razak
Othman, Zakirah
author_sort Awang, Norazimah
collection UUM
description This paper describes the testing analysis that has been done towards a prototype of virtual museum named ViSeum. The prototype was based on the real Kedah State Museum (KSM) at Northern Malaysia. This ViSeum was developed using non immersive virtual reality technique,whereas it focused to reduce cost development and maintenance, easy access and more interactive. The objective of this study is to present the result of the analysis based using Technology Acceptance Model on the survey.Perceived usefulness, perceive ease of use, and perceived enjoyment are the independent variables in testing intention to use by visitor.
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institution Universiti Utara Malaysia
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spelling uum-15742010-11-21T03:06:37Z https://repo.uum.edu.my/id/eprint/1574/ Assessing user acceptance towards virtual museum: The case in Kedah State Museum, Malaysia Awang, Norazimah Yaakub, Abdul Razak Othman, Zakirah TK Electrical engineering. Electronics Nuclear engineering This paper describes the testing analysis that has been done towards a prototype of virtual museum named ViSeum. The prototype was based on the real Kedah State Museum (KSM) at Northern Malaysia. This ViSeum was developed using non immersive virtual reality technique,whereas it focused to reduce cost development and maintenance, easy access and more interactive. The objective of this study is to present the result of the analysis based using Technology Acceptance Model on the survey.Perceived usefulness, perceive ease of use, and perceived enjoyment are the independent variables in testing intention to use by visitor. IEEE 2009 Book Section PeerReviewed application/pdf en https://repo.uum.edu.my/id/eprint/1574/1/Assessing_User_Acceptance_towards_Virtual_Museum_The_Case_in%5B1%5D.pdf Awang, Norazimah and Yaakub, Abdul Razak and Othman, Zakirah (2009) Assessing user acceptance towards virtual museum: The case in Kedah State Museum, Malaysia. In: 2009 Sixth international conference on Computer Graphics, Imaging and Visualization. IEEE, Tianjin, pp. 158-163. ISBN 9780769537894 http://ieeexplore.ieee.org/Xplore/dynhome.jsp
spellingShingle TK Electrical engineering. Electronics Nuclear engineering
Awang, Norazimah
Yaakub, Abdul Razak
Othman, Zakirah
Assessing user acceptance towards virtual museum: The case in Kedah State Museum, Malaysia
title Assessing user acceptance towards virtual museum: The case in Kedah State Museum, Malaysia
title_full Assessing user acceptance towards virtual museum: The case in Kedah State Museum, Malaysia
title_fullStr Assessing user acceptance towards virtual museum: The case in Kedah State Museum, Malaysia
title_full_unstemmed Assessing user acceptance towards virtual museum: The case in Kedah State Museum, Malaysia
title_short Assessing user acceptance towards virtual museum: The case in Kedah State Museum, Malaysia
title_sort assessing user acceptance towards virtual museum the case in kedah state museum malaysia
topic TK Electrical engineering. Electronics Nuclear engineering
url https://repo.uum.edu.my/id/eprint/1574/1/Assessing_User_Acceptance_towards_Virtual_Museum_The_Case_in%5B1%5D.pdf
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